The Gate and the Key
Family Name: The Gate and the Key
Playbook: The Synthetic Hive
Stats
Reach: 0
Grasp: -1
Sleight: +2
Traditions
- Populace: Anthropomorphic Robots
- Style: Heavy and dirty casing
- Governance: Shared consciousness of conjoined minds
Resources
Resource Tracks
Mood:
Tech:
Data:
Assets
Moves & Other Abilities
World-Building
- Stats: The Homeland's power infrastructure was ravaged by the Fall.
- Landmark: Before: A remote node critical to the digital infrastructure of Before.
- Landmark: The Fall:
- Landmark: A Threat:
Background