Brahnamin's Characters - Kai
Kai :: Psychic Hacker
We could bang out the works of Shakespeare, we just have higher standards
Race :: Simian
Racial Features
- Adaptable
Attributes
Derived Stats
Pace [6] || Parry [6] || Size [0] || Toughness [4 (5)]
Core Skills
Other Skills
Hindrances
Can't Swim - Minor - Kai is fairly lean and dense and floats in much the same way a bowling ball doesn't. He avoids water like the plague.
Mild Mannered - Minor - A trained fighter wouldn't mistake Kai for anything other than the same, but the average jane just can't get past his cute monkey face and swishing tail. Folk typically just think him harmless.
Tongue Tied - Major - Kai's grasp of syntax and verb tense is miserable and he frequently chooses the wrong words to express himself, especially when excited or under stress.
Edges and Powers
Arcane Background [Psionic] (20 pp)
- Power [Fear] Novice | Cost (2) | Range (6) | Duration (instant) |
- Causes Fear check
- Power [Mind Reading} Novice | Cost (2) | Range (sm) | Duration (Instant)
- Opposed roll vs Smarts to read mind
- Power [Telekinesis] Seasoned | Cost (5) | Range (sm x 2) | Duration (5) |
- Moves items with Strength of d10 (d12 with a raise).
- Power [Teleportation] Seasoned | Cost (2) | Range (sm) | Duration (Instant) |
- Character teleports up to 12″ distant.
Extra Power Points x2
Extra Powers
Two Fisted Make one extra Fighting roll with a second melee weapon in the off-hand at no Multi-Action penalty.
Two Gun Kid Make one extra Shooting (or Athletics (throwing) roll with a second ranged weapon in the off-hand at no Multi-Action penalty.
Wealth/Gear
Armor
- Robes +1 Armor | Wt 8 | Cost 30
- Small Shield +1 Parry | Wt 4 | Cost 50
Weapons
- Dagger 1d4+1d4 | Wt 1 | Cost 25
Gear
- Flint and Steel | Wt 1 | Cost 3
- Lock Picks | Wt 1 | Cost 200
- Pack | Wt 2 | Cost 50
- Waterskin | Wt 1 | Cost 5
Remaining Wealth
- [139]
Bio
Boneweaver grew up on the banks of the Blood River where it flowed by the town. She never remembers the proper name for the town at large, but her little corner of the town down by the river has always been Rattown. She has since come to learn that the name is meant to be a slur, but it is the name of home, and disdain heaped upon it by Hightowners does not mar its wholesome, earthy appeal.
Boneweaver has heard the whispers of the Moon since her childhood. They tell her where the lost and hidden things are. And that is how she became the Moonfinder of Rattown. Folk, it turns out, will pay to have their lost items rediscovered.