Edges
| Berserk |
When Wounded or Shaken, must use melee Wild Attacks, +1 die Str, +2pts Tou, ignore -1 Wound penalty, Crit Fail hits random target, Fatigue every 5 rounds
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| Best There Is (Growth) |
Growth power limit 30
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| Iron Jaw |
+2 to Soak & to resist Knocked Out
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| Menacing |
+2 to Intimidate
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Hindrances
| Loyal |
Minor |
To teammates (not Gilgamesh or Titan)
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| Hindrance 2 |
Major/minor |
Effect
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| Hindrance 3 |
Major/minor |
Effect
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| Hindrance 4 |
Major/minor |
Effect
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| Hindrance 5 |
Major/minor |
Effect
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