DnD Desert Raiders Campaign Raven
Background
My story starts at "Brax", a small goblin village in the far northern reaches. The Tribe had their income,
I grew up in
Swish, smack! Whip crack!
Batter and beat! Yammer and bleat!
Base
- Name: Raven
- Class: Psychic warrior
- Level: 4
- Race Goblin
- HD: 1d8
- speed: 30 feet
- Type: Tactical combat
- Skill Bonuses: 2+int
- Resistances: none
- Languages: goblin, common
Stats:
- Str .13 +1
- Dex .15 +2
- Con .12 +1
- Int .10 +0
- Wis .16 +3
- Cha .8 -1
- Fort +5
- Ref +3
- Will +3
- AC: 17
- Bab: +3
Attack:
- melee: +6
- ranged: +6
Abilities
Darkvision 60ft
Powers
PP:11 Expansion Force screen Vigor Wall walker 2x Tatoo of control flames (clvl 1)
Equipment
Mighty nagaika (+1 str) Whip Great sword Sling 15 bullets Ninja suit Desert outfit Cold weather outfit Mithril shirt Backpack Bedroll Flint & steel 1x oil flasks Caltrops Chalk Soap Rope 30ft Waterskin 10x Rations Clay mug
Feats
Weapon focus (whip) Exotic weapon proficiency (whip) Psionic weapon
Skills
- Skills: 12 points Ranks + Ab + i = Total
- Concentration(con) 7 + 1 = 8
- Craft alchemy(int) 6 + 0 = 6
- climb(str) 1 + 1 = 2
- Jump (str) 1 + 1 = 2
- Knowledge psionics(int) 2 + 0 = 2
- autohypnosis(wis) 2 + 3 = 5
- Ride(dex) 0 + 2 + 4 = 6
- Search(int) 0 + 0 = 0
- Swim(str) 1 + 1 = 2
- Move silent(dex) 0 + 2 + 4 = 6
- Hide(dex) 0 + 2 + 4 = 6
Journal
Day 1
Being rescued by some nomads, they travel to the of a desert. After a few hours, some annoying children ensures that the group cannot control themselves.