Griffin Cave Findings

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  • Maille Hauberk is small sized so it would only fit Karam or Lucwo in the group. It offers 6 AP to chest, abdomen, and arms, in exchange for only 5 ENC.
   * Dagger has a Bladesharp 4 matrix. Anyone can use this. Roll 95% or less to activitate it. Sacrifice 4 magic points to the god. Get +20% to hit and +4 magic damage to the dagger for a combat. The dagger does 1d4+1 damage normally.
   * Spear tip has a Flamespear matrix on it. Similar to the dagger, except it does 3d6 fire damage when cast rather than it's normal damage. This is all magical damage, when that matters. It also costs 4 MP when used.
   * Shield Boss is functional and usable if you want it.
   * Helmet isn't functional or usable, but could certainly be taken back for sage types to examine.
   * Coins: note loot on the wiki and we'll deal with it when you get back to civilization. It won't feed you or keep you from being eaten here!
   * Gem on a chain seems important, but nobody has any immediate reads on what it is.