Xaven Zedlai The Third (School of Hard Knocks)
Xaven Zedlai The Third
Player:
Val | Char | Cost |
10 | STR | 0 |
31 | DEX | 42 |
20 | CON | 10 |
10 | BODY | 0 |
15 | INT | 5 |
15 | EGO | 5 |
21 | PRE | 11 |
7 | OCV | 20 |
9 | DCV | 30 |
3 | OMCV | 0 |
3 | DMCV | 0 |
10 | PD | 8 |
10 | ED | 8 |
6 | SPD | 40 |
6 | REC | 2 |
80 | END | 12 |
40 | STUN | 10 |
18m | RUN | 6 |
4m | SWIM | 0 |
4m | LEAP | 0 |
Characteristics Cost: 209
Cost | Power | END |
20 | Stretching 20m, Reduced Endurance (1/2 END; +1/4) (25 Active Points); Unified Power (-1/4) | 1 |
20 | Swinging 40m, Reduced Endurance (1/2 END; +1/4) (25 Active Points); Unified Power (-1/4) | 1 |
18 | Desolidification (40 Active Points); Increased Endurance Cost (x2 END; -1/2), Cannot Pass Through Solid Objects (-1/2), Unified Power (-1/4) | 8 |
4 | Extra Limbs (Any Number of Limbs) (100) (5 Active Points); Unified Power (-1/4) | 0 |
8 | Regeneration (1 BODY per Hour) | 0 |
60 | Mimetic Polyalloy: Multipower, 60-point reserve | |
5f | 1) Hand-To-Hand Attack +8d6, Reduced Endurance (0 END; +1/2) (60 Active Points); Hand-To-Hand Attack (-1/4) | 0 |
5f | 2) Killing Attack - Hand-To-Hand 2d6 (2d6+1 w/STR), Armor Piercing (+1/4), Penetrating (+1/2) (52 Active Points) | 5 |
5f | 3) Entangle 5 1/2d6, 5 PD/5 ED (Dismissable) (60 Active Points); Limited Range ((only to range of Stretching); -1/4) | 6 |
4f | 4) Barrier 5 PD/5 ED, 25 BODY (up to 2m long, 2m tall, and 1/2m thick), Dismissable (50 Active Points); Limited Range ((only to range of Stretching); -1/4) | 5 |
Powers Cost: 149
Cost | Skill |
3 | Acrobatics 15- |
3 | Breakfall 15- |
5 | Contortionist 16- |
3 | Lockpicking 15- |
3 | KS: Business 12- |
3 | Power 15- |
6 | +2 with a small group of attacks |
Skills Cost: 26
Cost | Talent |
4 | Double Jointed |
12 | Combat Luck (6 PD/6 ED) |
Talents Cost: 16
Total Character Cost: 400
Val | Disadvantages |
20 | Physical Complication: Flawed Knowledge of Earth Culture: Character is an alien whose knowledge of Earth culture comes solely from reality TV (Very Frequently; Slightly Impairing) |
15 | Hunted: Various fans of the shows, local people you get in trouble with, your probation officers, the show cameras and real superheroes keeping an eye on you. Frequently (As Pow; NCI; Mildly Punish) |
10 | Hunted: Zedlai Consortium Infrequently (Mo Pow; PC has a Public ID or is otherwise very easy to find; Watching) |
10 | Distinctive Features: Liquid Metal, concealed by perception filter (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort) |
15 | Psychological Complication: Attention Seeker (Common; Strong) |
5 | Vulnerability: 1 1/2 x STUN (Uncommon) |
Disadvantage Points: 75
Base Points: 400
Experience Required: 0
Total Experience Available: 0
Experience Unspent: 0