XCrawl:Sparkle Motion:Samri Gloaming
A character for Xcrawl: Sparkle Motion, a Dungeons and Dragons game of fame and fortune.
Bio
Samri is the daughter of B-list celebrities struggling to get out from under her family's meager shadow. Despite spending more time designing fabulous new adornments for her armor and weapons than training, she nevertheless has made a name for herself on the Xcrawl circuit, where she seems determined to wring every single trace of fame out of the experience.
Profile
Role: Defender/Striker
Paladin Virtue: Fabulous
Character tags: Fashion icon, Vapid Z-list celebrity, Narcissist, Closeted Xcrawl nerd
Likes: Attention, sparkle, the new spring line Dislikes: Ugly people, people more famous than her
Combat Block
Eladrin Paladin/Hexblade 5
HP: 47 Bloodied: 23 Healing Surges: 10 Surge Value: 11
AC: 22 Fort: 16 Reflex: 17 Will: 20
Speed: 5 Initiative: +5 Passive Insight: 13 Passive Perception: 13
Melee Basic Attack: see Moonfire Blade
Ranged basic Attack: See Eldritch Bolt
Ability Scores
Strength 10
Constitution 14
Dexterity 12
Intelligence 16
Wisdom 8
Charisma 20
Skills
Trained
Arcana +14, Bluff +12, Diplomacy +12, History +12
Untrained
Acrobatics +1, Athletics +0, Dungeoneering +1, Endurance +2, Heal +1, Insight +3, Intimidate +7, Nature +1, Perception +3, Religion +5, Stealth +1, Streetwise +7, Thievery +1
Feats
- FREEBIE: Versatile Expertise
- Level 1: Hybrid Talent (Paladin armor)
- Level 2: Pact Blade Manifestation (White Well)
- Level 4: Crimson Fire (1d10 curse damage when target is subject to paladin mark)
Powers
Moonfire Blade
At-Will Arcane, Implement, Radiant, Weapon Standard Action Melee weapon
Target: One creature Attack: +11 vs. Reflex Hit: 1d12 + 6 radiant damage. If the target ends its next turn adjacent to you, it takes 1 radiant damage.
Special: You can use this power as a melee basic attack.
Ardent Strike
At-Will Divine, Weapon Standard Action Melee weapon
Target: One creature Attack: +11 vs. AC Hit: 1d12 + 6 damage, and the target is subject to your divine sanction until the end of your next turn.
Special: When charging, you can use this power in place of a melee basic attack.
Eldritch Bolt
At-Will Arcane, Force, Implement Standard Action Ranged 10
Target: One creature Attack: +9 vs. Reflex Hit: 1d10 + 6 force damage.
Special: You can use this power as a ranged basic attack.
Items
Adventurer's Kit Holy Symbol Fine Clothing Potion of Resistance (heroic tier) Potion of Healing (heroic tier) Symbol of Dire Fate +1 x1 Plate Armor x1 Light Shield x1 Blade of the White Well