Posse loot
Loot
- Three good 1H spears palmir, gort, slim
- A gold torc. Rothar
- A very fine dagger of Tarsh design Dolwynn
- A siz 11 open helm in good condition, but minus any straps. Local design with Colymar runes
- A copper arrow head.
- 5 1pt storage crystals. Dolwynn
- from King Eft
- Gold carp statue 2" high, 6" long. Group
- 4 Aluminum ingots 1-kg each Group
- A Dragonscale, gold inscriptions in Auld wyrmish. Big as a hand. Rothar
- A vase of 12 obsidian figurines on cords, miniature copies of the plinth atop the mound. Everyone
- 3 silver links of a large chain. Alloy Proxenus mindlink matrix.
- A necklace of 27 smooth black pebbles. Each pebble gives all a persons water requirements for one day.Dolwynn
- An ancient short bladed knife, made from an iridescent shell, dt pearls Palmir can sense when there is food about in rivers and pools.
- 6 river pearls threaded on a braided cord of human hair. each peal enables someone to breathe underwater. Rothar.
- A strange set of leather armour, fit for a newtling. Gort
- 3 pouches found by Palmir
- 1) Contains 15 lunars, 20 bolgs, a set of dice, and a small carved beetle
- 2) Contains 57 bolgs, 2 wheels, and a gem.
- 3) Contains a wrapped handful of moist, mushroom goo, that sparkles magically.
- end tale loot
- A semi precious stone on a cord 6L
- A very good cut diamond 282L
- A good sapphire worth ? failed roll.
- A lead broach depicting a praying mantis with gem eyes 180L Slim
- Cash
- 149 bolgs
- 1658 clacks
- 255 wheels
- 1050 Lunars
- potions
- Three doses of a foul smelling potion that will increase your dex +1pt for two hours.
- Fungal spores. Inhaled they work as a mobility spell. two doses in a small lead snuff box.
- An oily stinging salve that must be wiped on your face. It works as a glamour spell against trolls. 3doses.
- strange salts that must be mixed with water. They will instantly revive an unconscious person, how ever injured. They must still be healed.
- scrolls
- two lead books and a lead scroll, all in darktongue. Slim
- One lead book is about Troll myths, it will add +10 to your Uz lore skill, but will take three weeks of study.
- The other lead book is about how to increase Str by 1pt per two weeks of practice up to a Str of 15.
- Lead tablet +10% mace, maul attack and parry.
- Lead tablet map Palmir carrying.
- whiteyes loot
- 19 bronze spearheads
- 2 axe heads
- 38 arrow heads
- 6 bronze daggers
- A bronze shortsword
- 4 bronxe ingots 1kg each
- 8 lead ingots
- A sling bag containing 53 bolgs. ??
- 3 cowskins
- A bale of 8 sheepskins
- full keg of troll beer
- apple lane stuff
- Spirit carving,tin offering bowl, red cloak,vingan helmet, bronze eating bowls, lightbringer game pieces
- A chariot wheel
- A wooden pillar, carved, twice the thickness of a spear, 1m long
- A milking stool, engraved with the name 'Narly moo'
- A box of broken china plates and bowls.
- 4 stoppered cow horns with liquid inside
- A drinking horn from some sort of bull. Orendal will recognize.
- A shepherds stick.
- A horses bridle
- Ornate quiver (given to shaman)
- 11 sacks
- 8 back packs
- 9 flagons of cider.
- A woven mat, relatively new, with an abstract design of colored diamond-shapes. Of a decent size to use in a tent or hut, and easily rolled and carried upon one's mount.
- a bronze bedpan with naughty ulerian engravings.
- A lunar senior NCO's pack tent with all the trimmings 20 years of knowhow brings
- Sack of loot returned by shuffle
- heirloom jewelry
- excellent jewel
- superb gem
- excellent gem
- two good gems
- four good gems