Okita Fallen Star

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  • Okita Fallen Star
  • Caste: Night
  • Concept: Kind saboteur
  • Though Fallen Star Exalted when she was only 21, she appears to be in her early middle age due to her years as a mortal gunzosha. Star is tall and strong like most in the Seventh Legion and usually wears her shoulder-length black hair tied back from her face. She has warm brown eyes and a kind, pretty round face that still bears a few minor scars from her service as a commando. When out of her gunzosha armor (which is often in non-combat situations), Star prefers to wear simply-cut tunics and practical leather trousers that show off her well-toned physique. Though Star disdains jewelry, she always carries a fine sword at her side and bears a shining steel shield in battle.

Motivation

  • Safeguard the helpless and deliver them from evil

Intimacies

Natural

Negative

Petty cruelty (Disgust)
Slavery (Moral outrage)

Positive

Lookshy (It's complicated)
Karma (Faith)
Amilar Daylily (Regretful fondness)

Anima

As Star's anima emerges, wisps of pale, white-gold light emerge around her form, coalescing into lantern-like beacons strung around her like the finest of First Age essence lamps. When totemic, the lights swirl around her chaotically, distracting and beguiling opponents like foxfire until observers can no longer make out Star's face.

Star may mute her anima, allowing her to exert her powers without the display of power. When she expends Peripheral Essence, she may spend additional motes in order to prevent the expenditure from adding to her anima banner. To prevent the motes spent on a Charm that is not Obvious from adding to her anima banner, she must add one mote to the cost of the Charm. When using an Obvious Charm, she must spend twice the normal mote cost of the Charm to prevent it from adding to her anima banner.

She may also extend her muted anima like an imperceptible veil around her. This extended anima last for an entire scene and costs 10 motes of Essence to evoke. The anima mutes the senses of those attempting to perceive her, as well as the evidence she leaves behind for those who would follow her trail. Shadows are darker, sounds are muffled, and scent and footprints are both much lighter than normal. This muting increases the difficulty of all rolls to notice or track the Exalted by half Star's Essence (round up), so long as this muted anima effect is active. Once she spends 11-15 motes of Essence, though she is just as obvious as any other Exalt, her features are completely obscured by her anima display.

Attributes

Physical

  • Strength 3
  • Dexterity 5
  • Stamina 4

Social

  • Charisma 3
  • Manipulation 2
  • Appearance 3

Mental

  • Perception 4
  • Intelligence 4
  • Wits 3

Abilities

Caste

Athletics 3
Awareness 3
Dodge 2
Larceny 3
Stealth 5 (+2 At night)

Favored

Melee 4 (+1 Vs. worthy foes)
Integrity 3
Resistance 3
Craft: Elemental 5 (+1 Personal arms), Magitech 3 (+1 Repairs, +1 Sabotage)
Occult 3

Unfavored

Martial Arts 1
War 2
Presence 1
Survival 1
Linguistics 2 (Riverspeak, Old Realm, Flametongue)
Ride 1
Socialize 2
Investigation 1
Lore 4
Medicine 1

Backgrounds

Artifact 3: Gunzosha Armor

This suit of well-loved armor was given to Star when she joined the ranks of the gunzosha at eighteen. Though the armor has served many gunzosha well in its centuries of hard deployment, its gunmetal grey plates are pristine and polished to a mirror shine, thanks to Star's devoted attention.

  • +9L/9B Soak, Hardness 5L/5B, Mobility -3, Fatigue 2, Attune 5m, Repair 2
  • Sensory Augmentation Visor: +2 Awareness, negates darkness penalties
  • Integrated Targeting System: +2 Attack, +1 PDV
  • Adaptive Camouflage Subsystem: +4 Stealth
  • Exomuscular Fibers: Doubles ground speed, +2 bonus to Strength for feats of strength and damage
  • Vitality-Boosting Subsystems: Regenerates one level of bashing damage an action
  • Resiliency Augmentation: +2 Resistance

Artifact 1: Aegis Inset Amulets

Implanted in Star's chakra points at the same time she was given her gunzosha armor, these subdermal amulets used to allow Star to attune to her armor as a mortal. Now, they offer a discount of 2m when she attunes to her armor as an Exalt.

Resources 3

Charms

1st Night Excellency
Easily Overlooked Presence Method
Mental Invisibility Technique
Swallowing the Sun
Graceful Crane Stance
Lock-Opening Touch
Flawless Pickpocketing Technique

1st Twilight Excellency
Craftsman Needs No Tools
Shattering Grasp
Crack-Mending Technique

1st Dawn Excellency
One Weapon, Two Blows
Dipping Swallow Defense
Bulwark Stance

3rd Zenith Excellency
Whirlwind Armor-Donning Prana
Hauberk-Lightening Gesture
Ox-Body Technique (x3)

Combos

Now You See Me...

1st Night Excellency, Mental Invisibility Technique
With an acrobatic flourish, Star briefly flashes as bright as a comet before disappearing into thin air.

With A Box of Scraps

1st Twilight Excellency, Craftsman Needs No Tools
Phantom images of golden essence tools appear in Star's hands as she works, assembling wonders in the blink of an eye.

Hold the Line

1st Dawn Excellency, Bulwark Stance, One Weapon Two Blows
Taking up a defensive posture with stalwart determination, Star prepares herself to hold fast and strike true. As she does so, a burning after-image echoes her every movement, similar to sunspots suffered from staring directly into the sun.

Essence

  • Essence: 3
  • Personal: 17/17
  • Peripheral: 41/41
  • Committed to Charms: 0
  • Committed to artifacts: 3m
  • Willpower: 8/8
  • Anima status: Quiescent

Virtues

  • Compassion: 3
  • Conviction: 3
  • Temperance: 2
  • Valor: 4

Limit Break

Foolhardy Contempt (Limit 0/10)

Conflict

Physical

  • Join Battle: 6 (8 in armor)
  • Dodge DV: 5 (2 in armor)
  • Parry DV: 6 (8 with armor and shield)
  • Soak: 11L/13B/9A, Hardness 5L/5B

Movement

  • Move: 5 (7 in armor)
  • Dash: 11 (19 in armor)

Social

  • Join Debate: 6
  • Dodge MDV: 7
  • Parry MDV: 3

Health Levels

  • -0, -1, -1, -1, -1, -1, -2, -2, -2, -2, -2, -2, -2, -2, -4, Incapacitated

Equipment

  • Perfect gladius

Speed 4, Acc 12, Dmg +6L, PDV 6, Rate 3 (In armor: Speed 4, Acc 14, Dmg +8L, PDV 7, Rate 3)

  • Perfect target shield

+1 PDV vs. ranged and close combat attacks

  • Good luck talisman

Negates one botch per story

Personality

  • Star's demeanor is usually casual, friendly, and disciplined, but she also has a soft spot for mild mischief and has quite the rakish smile when excited. She seems equally at ease in either the workshop or the battlefield, among the very poor or the disgustingly rich. Star is always polite on first meetings, though subsequent familiarity erodes her formality quite quickly and reveals her deep sense of camaraderie and rough soldier's humor. She loves a hearty meal, loud songs, and good stories among close friends, and hates harmful abuses of power.

XP

  • Earned: 100
  • Spent: 99
  • Unspent: 1