Mercenaries
Mercenary Forces
- 16 veteran horse archers. 5 hp, AC 2
**Total Cost of 57 gp/month, prepaid through Ninthmonth
- 4 2nd level horse archers, 10 hp, AC 2
**Total cost of 70 gp/month, 57 of which has been prepaid through Ninthmonth.
- 5 kobold crossbowmen (four with AC 2, 2 hp, short swords and light crossbows -- range as short bow -- both doing 1d4 damage, and one champion with AC 3, 4 hp and a short blade and crossbow, both doing 1d6 damage. Not currently paid by adventurers, stay in Keep full time.
- 8 light infantry (6@6 gp/month, total of 48 gp)
- 8 heavy infantry (12 gp/month, total of 96 gp)
- 1 veteran heavy infantry (24 gp/month, total of 24 gp)
- 5 crossbowmen (18 gp/month, total of 90 gp)
- 5 bowmen (9 gp/month, total of 45 gp)
- 1 veteran bowmen (21 gp/month, total of 21 gp)
- 2 longbowman (18 gp/month, total of 36 gp)
- 2 artillerists (25 gp/month, total of 50 gp)
**Total of 434/month
Waiting in Junction
- 4 horse archers (45 gp/month, total of 180 gp)
- Total of 180 gp/month
Boat Guard
- Note that the below costs are included in the boat section of the wiki.
- 3 light infantry (boat guard) (3@6 gp/month, total of 18 gp)
- 3 veteran light infantry (2@18 gp/month, total of 54 gp)
- 6 slingers (boat guard)(6 gp/month, total of 36 gp/month)
**Total of 108/month