Maryam bint Ya'qub
Game: Ars Magica - By Hook or By Crook
Maryam bint Ya'qub
Overview
- House: Mercere
- Age: 34
- Size: 0
- Decrepitude: 0
- Warping Score: 0
- Confidence Score: 1
- Confidence Points: 3
- Soak: +4
- Encumbrance: 0 (0)
- Twilight Scars: None
Personality Traits
- Brave +2
- Curious +2
- Friendly +1
Reputations
- None
Characteristics
- Intelligence +0
- Perception +0
- Presence +0
- Communication +1
- Strength +2
- Stamina +1
- Dexterity +1
- Quickness +1
Virtues
- Common Sense
- Keen Vision
- Redcap
- Tough
Flaws
- Outsider
- True Love (NPC)
Abilities
General
- Arabic (Expansive vocabulary) 5
- Athletics (Running) 4
- Awareness (Alertness) 3
- Damascus Lore (Geography) 3
- Carouse (Drinking songs) 2
- Charm (First Impressions) 2
- Folk Ken (Peasants) 3
- Hunt (Tracking) 2
- French (Poetry) 4
- German (Storytelling) 4
- Irish Gaelic (Leinster dialects) 4
- Music (Flutes) 3
- Survival (Deserts)
- Single Weapon (Longsword)
Combat
- Dodge
- Initiative: +1
- Attack: N/A
- Defense: +2
- Damage: N/A
- Fist
- Initiative: +1
- Attack: +1
- Defense: +1
- Damage: +2
- Longsword
- Initiative: +3
- Attack: +10
- Defense: +7
- Damage: +8
Fatigue Levels
- OK
- 0
- –1
- –3
- –5
- Unconscious
Wound Penalties
- –1 (1–5)
- –3 (6–10)
- –5 (11–15)
- Incapacitated (16–20)
Equipment
- Longsword
- Shield
Magic Items
- Seven-League Boots
- Constant ward against mundane water (Rego Aquam level 15)
- Travel up to seven leagues in a single stride, 24 times/day (Rego Corpus level 35)