Hero Wars: Serzeen
Serzeen
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Level 1 Hell Mother, worshipper of Darkness gods and an exile from the Kitori of the Troll Woods
Look:
Game Statistics
Strength | 10 | +0 |
Dexterity | 14 | +2 |
Constitution | 17 | +3 |
Intelligence | 12 | +1 |
Wisdom | 13 | +1 |
Charisma | 19 | +4 |
HP | 24/24 |
AC | 14 |
PD | 14 |
MD | 14 |
Init | +3 |
Recoveries | 8/8, 1d6+3 |
One Unique Thing
- I hear the whispers of Annilla the Blue Moon in my dreams.
Runes
- Darkness
- Spirit
- Moon
Backgrounds
- Initiate in the Mysteries of the Darkness 4
- Serzeen studied under the priestesses of her tribe before her exile, becoming initiated into the many secrets that darkness and night hold.
- Casino Town Enforcer 4
- During her exile, Serzeen made her way to Casino Town in God Forgot. There, she found work as an enforcer for some of the gambling houses, whether it involved cracking the skulls of unruly drunks, intimidating people into compliance, or hunting down those who would try to skip out on their gambling debts.
"Friends"
Rhin, a smuggler (▲)
While Io is capable of ingesting food and drink, it doesn't do what's necessary to sustain her operations. Only an unusual form of fuel seems to do the trick, and Rhin has proved to be a sympathetic, non-extortionate source of that when his "trading" itinerary puts him in the same neighborhood of the sector. He's the closest thing Io has to a friend outside of the crew.
Ora, an info broker (▼)
To date, Ora is the only one who's figured out that Io is connected to the reward that the Guild of Engineers put out two and a half years ago that's been slowly growing in size ever since. Lately, Ora has been putting increasing pressure on Io to pay protection money or otherwise provide favors, lest Ora decide that the Guild's money and gratitude are more lucrative.
Vices
Weird
When Io is alone, she'll frequently peel her flesh back and tinker with her insides, trying to figure out exactly how she works.