Dolmenwood - The Phantom Menaces

From RPGnet
Jump to navigation Jump to search

A wiki for the PbP Dolmenwood game: Solo-wood (fka The Phantom Menaces)

PCs

Spells currently memorized

  • Jymes
    • Spell 1 Lesser Healing
    • Spell 2 Mantle of Protection
    • Laying on Hands
  • Crewwin
    • Spell 1 Decipher
    • Spell 2 Ioun Shard
    • Spell 3 Web

Languages

  • Caprice - Crewwin
  • Gaffe - Crewwin
  • Liturgic - Jymes
  • Mulch - Olob
  • Old Woldish - Crewwin
  • Sylvan - Crewwin

Marching Order

  • 2x2
    • Front: Lillith and Olob
    • Middle: Crewwin
    • Rear: Clement and Jymes
  • 1x1
    • Lillith
    • Olob
    • Crewwin
    • Clement
    • Jymes

Movement

  • Lillith - 30 speed
  • Olob - 30 speed
  • Crewwin - 40 speed
  • Clement - 30 speed
  • Jymes - 30 speed

XP and Treasure House Rules

  • Double the normal XP received, due to the inherent slow nature of PbP gaming
  • Magic and special items (e.g. special herbs/fungi) earn XP equal to 1/5th the GP value of the item
  • Full XP gained if the item is sold before using
  • XP for treasure spent, as long as it's for carousing and the like, or donating to the Pluritine Church
  • XP for exploration (this varies by level, and are mainly one-offs)
    • Examples here would be: entering a hex for the first time, visiting a new settlement for the first time, discovering a hidden location or lost shrine, meeting a faction or type of creature for the first time, confirming the veracity of a rumor

Dolmenwood Map

Dolmenwood Player Map

Rumors and Hooks

  • Rumors from Prigwort
    • The high-class tailor, Brandybile, has contacts in the Shadow House and can craft magical clothing.
    • If you travel west along Swinney Road, don't trust the way-markings on Shub's Finger!
    • The garrison being constructed on the edge of town will house a legion of the Order of St Faxis, who plan to eradicate all witches in the region.

Old Game

Old Phantom Menaces game links