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  • 0 bytes (0 words) - 12:54, 21 July 2005
  • 988 bytes (143 words) - 14:34, 26 December 2005
  • 997 bytes (152 words) - 14:36, 26 December 2005
  • 1 KB (172 words) - 14:36, 26 December 2005
  • 1 KB (191 words) - 14:36, 26 December 2005
  • 723 bytes (106 words) - 14:36, 26 December 2005
  • 1 KB (224 words) - 14:38, 26 December 2005
  • 777 bytes (126 words) - 14:39, 26 December 2005
  • * Name, description (personality, etc..), any special notes (powers, secrets), and their Relationship to you (why they're your friend/C These NPCs are subject to my bringing them into the campaign and will not remain static as Friend/Contact/Enemy. They're for me to use i
    1 KB (220 words) - 13:55, 21 July 2005
  • ...inds Superhero Roleplaying Game designed for 3-5 PL 10 heroes, set for our campaign BEYOND FREEDOM - some 50 years in the future (2054ad). The heroes must thwa [http://wiki.rpg.net/index.php/Beyond_Human_Museum Beyond Human Museum]: notes and exhibit info.
    14 KB (2,396 words) - 14:35, 27 July 2005
  • ...oks through. SHADOW KILLERS [http://en.wikipedia.org/wiki/Serial serial] campaign is broken into story arcs. [http://en.wikipedia.org/wiki/Story_arc What ar ...game that is easily accessible and editable to the entire game group. A "campaign series bible". <br> <br>
    20 KB (3,035 words) - 16:08, 7 April 2008
  • ** [[Midnight RPG - Alignment Conversations]]: Notes about alignment and Zal... ** [[Midnight RPG - Chapter 41.283]] notes to Eranon about Durgaz going in the past in the Trollskarl...
    80 KB (13,723 words) - 09:55, 18 December 2008
  • 1 KB (221 words) - 14:39, 26 December 2005
  • ...lso notes first appearances and notable appearances of NPCs throughout the campaign. As well as any further details for this issue.
    442 bytes (59 words) - 17:13, 11 August 2005
  • Please reread my notes on "how to" bluebook. blue book entries become part of the campaign's continuity. Most GM's
    7 KB (1,158 words) - 00:11, 30 March 2012
  • ...lso notes first appearances and notable appearances of NPCs throughout the campaign. As well as any further details for this issue.
    442 bytes (59 words) - 21:28, 15 August 2005
  • ==CURRENTLY UNEDITTED NOTES on myths of Lloth== ...n Realms) they may be found in many other published and gamemaster-created campaign settings.
    46 KB (7,680 words) - 00:58, 19 September 2005
  • 2 KB (261 words) - 14:42, 26 December 2005
  • ==CDC promotes campaign to prevent antimicrobial resistance vs. Survivors== ...ne deacetylase (HDAC) inhibitor, CRA-024781, as an agent therapeutic. The campaign, entitled "Antimicrobial Resistance," centers around four key strategies fo
    9 KB (1,365 words) - 16:36, 22 September 2005
  • 1 KB (226 words) - 14:42, 26 December 2005

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