Terasi Herlindha
- Main Page; The Valley of Cradles
Background -- Young daughter of a lesser noble family. Left to seek her fortune as a player, rather than be married off. Some rumour indicates that she was asked to leave, but none involved speak of it.
[edit] Character Details
* Name: Terasi Herlindha * Race: Human * Cults:- o Rune Level: o Initiate: Erlin o Lay Member: * Social Condition: Poor noble, not well considered. * Sex: Female * Previous Experience: Player's Guild
[edit] Characteristics
Str: 13, Con: 15, Siz: 10, Int: 16, Pow: 17, Dex: 12:, Cha: 18.
* Damage Bonus/Minus: nil * Hit Point Bonus/minus: ?? * Experience bonus: ??% * Encumbrance limit: ??
[edit] Skill Groups
* Agility: +15% o Dance (30%/5%): 70% / 30 + Style:- Folk / Courtly o Dodge (15%): 30% o Climb (25%): 40% o Jump (25%): 40% o Tumbling (25%): 50%
* Aim: +15% o Catch (25%): 40% o Throw (25%): 50% o Bow (10%): 70%
* Knowledge: +15% o Evaluate (10%):- (-20% on Evaluates) + Treasure: 5% + Trade Goods: 5% + Art: 15% o Read/Write Language (10/0%):- + Own Language: 55% o Animal Lore (5%):- + Find cattle food: 20% + Hunting: 20% + Tending/Herding: 20% + Training: 20% o Folk Lore (30%) + Homelands.: 65% + Human Lore.: 60% o Mineral Lore (5%):- + Mining: 20% + Caving: 20% + Assess Mineral: 20% o Plant Lore (5%):- + Find healing plants: 20% + Identify plants: 20% + Farming: 20% o World lore (5%):- 20% + Find Water: n% + Survival: n% + Weatherlore: n% o Healing lore: (10%):- + Identify disease: n% + Indentify poison: n% + Doctoring: n% o Martial arts (0%): n% o River Lore (20%): n% o Spirit Lore (5%): n% o Star lore (Navigation)(10%):- + Trailblazing: n% + Seaborne: n%
* Manipulation[Body]: +20% o Boating (10%): 30% o Sailing (5%): 25% o Craft, Physical (30%/10%) Sp:- + Woodworking: 60% + Luthier (Craft Lyre): 65% + Peaceful Cut/butchery: n% + Shiphandling: n% o Swimming (15%): 35% o Teamster/packhandler: n% o Riding (5%): 25% o Running (25%): 45% o Drive Cart/wagon (15%): 40%
* Manipulation[Fine]: +15% o First aid (10%): 25% o Treat disease/poison (5): 20% o Sleight of hand (15%):- 40% + Hide item: n% + Pick pockets: n% + Palm object: n% o Craft, Fine (30%/10)% Sp:- + Map making: n% + Netmaking: n% + Gemsmith/Jewelcraft: n% + Brewing: n% + Trapsmith: n% + Locksmith: n% o Devices (5):- + Puzzles: 30% + Trap set/disarm: n% o Feign Death (10)% o Foil Restraints (0): n% o Play Lyre (Var): 65%
* Perception: +20% o Listen (25)%: 45% o Scan (25)%: 45% o Sense (5%):- + Ambush: n% + Chaos: n% + Assassin: n% o Spot (5):- + Hidden items: n% + Trap: n% o Taste analysis (5%): n% o Tracking (10%): n%
* Stealth: -5% o Camouflage (10%): 5% o Hide (15%): 10% o Move quietly (15%): 10% o Ambush (5)%: n% o Shadowing (10%): n% o Swim Quietly (Sp.): n%
* Communication: +25% o Bargain (10%): 35% o Orate (10%): 70% o Sing (5%): 70% o Speak Lang. (Int x 5 [Home langs, 80% other.): 105% + Tradetongue 40% + Other 40% o Understand beast speech (10%): n% o Voice Mimicry (5%): n%
* Social: +25% o Acting (10%): 45% o Bribery (20%): 45% o Fast talk (20%): 60% o Disguise (10%): 35% o Wise (30%/10%/5%):- + Streetwise: 35% + Courtliness: 70% + Nomad ways: n%
[edit] Hit Points and Armour Location Name Armour types H.P. A.P. Enc. Location Head Armour Type number number number 19-20 Left Arm Armour Type number number number 16-18 Right Arm Armour Type number number number 13-15 Chest Armour Type number number number 12 Abdomen Armour Type number number number 09-11 Left Leg Armour Type number number number 05-08 Right Leg Armour Type number number number 01-04
* Total Hit Points: nHP
[edit] Weapons and Shields
* Attack Bonus/Minus: +/-% * Parry Bonus/Minus: +/-% * Aim Bonus/Minus: +/-% * Strike Ranks: Siz:(n)+Dex:(n)=(n)
Weapon/Shield Name Damage S.R. A.P. Attack % Parry % Range Enc. weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc weapon/shield damage sr ap atk% pry% range enc RH Dagger 1d4+2 sr 12 atk% pry% melee 0 Fist 1d3 sr arm atk% pry% melee 0 Kick 1d6 sr leg atk% pry% melee 0 Head Butt 1d4 sr head atk% pry% melee 0 Grapple Special sr special atk% pry% melee 0 [edit] Magic
* Power:- o Current Characteristic POW: o Current Available POW: o Current Stored POW:
Spirits:
* Spirit One o INT: o POW: o Where Bound:
* Spirit Two o INT: o POW: o Where Bound:
* Spirit Three o INT: o POW: o Where Bound:
* Battle Magic: o List your Battle Magic Spells here.
* Rune Magic: o List your Rune Magic Spells here.
[edit] Mounts
Str: Number, Con: Number, Siz: Number, Pow: Number, Dex: Number.
* Damage Bonus/Minus: +/- Damage Dice * Hit Point Bonus/minus: +/-HPs * Move Rate:
Location Name Armour types H.P. A.P. Enc. Location Head Armour Type number number number 17-20 Left Foreleg Armour Type number number number 14-16 Right foreleg Armour Type number number number 11-13 Forequarters Armour Type number number number 08-10 Hindquarters Armour Type number number number 05-07 Left Hindleg Armour Type number number number 03-04 Right Hindleg Armour Type number number number 01-02
* Total Hit Points: nHP
* Attack Bonus/Minus: +/-% * Parry Bonus/Minus: +/-% * Aim Bonus/Minus: +/-%
Attack Damage S.R. Attack % Bite damage sr atk% Kick damage sr atk% Rear and plunge damage sr atk% [edit] Equipment
* Weapons: o List your weapons and shields here * Armour: o List you armour and clothing here * Other: o List everything else here.