Read MacGyver Log here...
Game 0.0
- None needed
Game 1.0
- 03-Jun-2518: gun taped inside atmo vent, upper deck, midships corridor, portside, aft of portside head
Game 2.0
- 10-Jun-2518: Remote engine start-up board; installed on bridge for duration of caper
- 10-Jun-2518: (12) Molotov Cocktail bombs made using detergent, gasoline and glass bottles/ceramic containers
- 10-Jun-2518: (6) Remote-triggered explosive devices (IEDs)
- 10-Jun-2518: (1) Exploding booze bottle, remote-triggered
Game 3.0
- 13-Jun-28: Atmo vent filters, using medical gauze over the vent covers.
Game 4.0
- 06-June-2518: Rina modifies the engines to get more thrust. There’s damage, as yet unspecified that she will have to repair.
Game 5.0
- 09-Jul-2518: Rina rigs an RPG to go off after a 15-minute delay, blowing up a chemical transport delivery van after a caper on Beaumonde.
Game 6.0
- None needed.
Game 7.0
- 05-06-Sep-2518: Rina makes an incendiary bomb to damage a grease trap in the hospital’s cafeteria.
- 07-Sep-2518: Rina rigs up a scanner using a radio, to scan Arden and Mike for implanted tracking beacons. The gadget works, she finds nothing suspicious…which makes her suspicious anyway, doubting her results.
Go back to Rina's Crew Page