DnD Desert Raiders Campaign DM Notes

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Revision as of 13:12, 12 June 2009 by Jinx (talk | contribs)
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Setup

Anything the next DM's may need to know, i.e;

  • Maps of area's
  • (additional) Plot hooks
  • Un-ID'd items
  • NPC's hidden agenda
  • etc...


Note that all of the above should be considered suggestions to make for a more complex and rewarding storyline.

Anyone DM'ing should feel free to make any changes as he sees fit.

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10/06/09 - Session I - Caravan Caper