Once more with feeling/Custom Charms
Custom Charms
Here is where we put our custom charms for the game Once More, With Feeling!
Solar Charms
Performance Charms
Crowd Commanding Spirit
Cost: 4m; Mins: Performance 4, Essence 2; Type: Supplemental
Keywords: Combo-Basic, Social
Duration: Instant
Prerequisite Charms: Any Performance Excellency
Lawgivers have always been able to sway others to accept and follow their commands. This makes Solars the ultimate leaders. Crowd Commanding Spirit enhances a Performance-based roll to exert mental influence and encourage a specific action. This Charm doubles the users base successes on the roll before comparing them to the target's MDV.
Presence Charms
Transcendant Inspiration-Sparking Method
Cost: --; Mins: Presence 5, Essence 5; Type: Permanent
Prerequisite Charms: You Can Be More (Abyssals, p. 143, mirror of Broken Heart Triumph)
The Lawgivers cannot be everywhere, especially in this fallen Age, so they they deputize mortal heroes to act in their stead. This Charm permanently enhances its prerequisite, granting the Solar the ability to awaken the Essence of a heroic mortal.
If the Exalt's social attack is successful, he immediately makes a (Presence + Essence) roll against Difficulty 4. If that roll succeeds, the heroic mortal's Essence is awakened as if he had gained the Enlightened Essence blight (CoCD2: The Wyld, p. 148). If that roll fails, however, the mortal cannot be targeted again by this Charm until a year and a day have passed.
When You Can Be More is used to awaken a mortal's Essence in this way, it gains the Obvious, Touch, and Training keywords.
Lunar Charms
Stamina Charms
Willful Neglect of the Maimed
Cost: 4m, 1wp; Mins: Stamina 5, Essence 3; Type: Simple
Keywords: Combo-Basic
Duration: One Action
Prerequisite Charms: Halting the Scarlet Flow
The Lunar focuses upon repairing some severe injury to their vitals. Upon their next action they may remove one Crippling effect from themselves.