DnD Desert Raiders Campaign Raven

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Revision as of 11:46, 30 November 2009 by 83.84.24.185 (talk)
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Background

My story starts at "Brax", a small goblin village in the far northern reaches. The Tribe had their income,


I grew up in Swish, smack! Whip crack! Batter and beat! Yammer and bleat!


Base

  • Name: Raven
  • Class: Psychic warrior
  • Level: 4
  • Race Goblin
  • HD: 1d8
  • speed: 30 feet
  • Type: Tactical combat
  • Skill Bonuses: 2+int
  • Resistances: none
  • Languages: goblin, common



Stats:

  • Str .13 +1
  • Dex .15 +2
  • Con .12 +1
  • Int .10 +0
  • Wis .16 +3
  • Cha .8 -1
  • Fort +5
  • Ref +3
  • Will +3


  • AC: 17
  • Bab: +3


Attack:

  • melee: +6
  • ranged: +6

Abilities

Darkvision 60ft


Powers

PP:11 Expansion Force screen Vigor Wall walker 2x Tatoo of control flames (clvl 1)

Equipment

Mighty nagaika (+1 str) Whip Great sword Sling 15 bullets Ninja suit Desert outfit Cold weather outfit Mithril shirt Backpack Bedroll Flint & steel 1x oil flasks Caltrops Chalk Soap Rope 30ft Waterskin 10x Rations Clay mug

Feats

Weapon focus (whip) Exotic weapon proficiency (whip) Psionic weapon



Skills

  • Skills: 12 points Ranks + Ab + i = Total
  • Concentration(con) 7 + 1 = 8
  • Craft alchemy(int) 6 + 0 = 6
  • climb(str) 1 + 1 = 2
  • Jump (str) 1 + 1 = 2
  • Knowledge psionics(int) 2 + 0 = 2
  • autohypnosis(wis) 2 + 3 = 5
  • Ride(dex) 0 + 2 + 4 = 6
  • Search(int) 0 + 0 = 0
  • Swim(str) 1 + 1 = 2
  • Move silent(dex) 0 + 2 + 4 = 6
  • Hide(dex) 0 + 2 + 4 = 6


Journal

Day 1

Being rescued by some nomads, they travel to the of a desert. After a few hours, some annoying children ensures that the group cannot control themselves.