Aelfric

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Aelfric

  • Race: Human
  • Age: 28
  • Gender: Male
  • Culture: Barbarian
  • Profession: Witch
  • Hero Points: 2
  • Improvement Rolls: 0

Characteristics and Attributes

Characteristics

  • STR - 11
  • CON - 10
  • SIZ - 12
  • INT - 14
  • POW - 16
  • DEX - 13
  • CHA - 13

Attributes

  • Combat Actions: 3
  • Damage Modifier: 0
  • Improvement Modifier: 1
  • Movement: 8m
  • Dedicated POW: 0
  • Magic Points: 16
  • Strike Rank: 14
  • Armor Penalty:
  • ENC
  • Birthsign Ulandus

Combat

Weapon Damage Size Reach Combat Manoeuvres ENC AP/HP
Weapons
Name Damage Size Reach None ENC AP/HP


D20 Location Armour Type Armour Points Hit Points Current
Hit Locations
1-3 Right Leg None 0 5 5
4-6 Left Leg None 0 5 5
7-9 Abdomen None 0 6 6
10-12 Chest None 0 7 7
13-15 Right Arm None 0 4 4
16-18 Left Arm None 0 4 4
19-20 Head None 0 5 5

Common Skills

  • Athletics STR+DEX 44%
  • Brawn STR+SIZ 28%
  • Culture (Own) INTx2 58%
  • Dance DEX+CHA 26%
  • Drive DEX+POW 39%
  • Evade DEXx2 26%
  • Evaluate INT+CHA 27%
  • First Aid INT+DEX 87%
  • Influence CHAx2 26%
  • Insight INT+POW 30%
  • Lore (Eastern Harn) INTx2 58%
  • Perception INT+POW 60%
  • Persistence POWx2 56%
  • Resilience CONx2 40%
  • Ride DEX+POW 39%
  • Sing CHA+POW 29%
  • Sleight DEX+CHA 26%
  • Stealth DEX+INT 32%
  • Swim STR+CON 21%

Advanced Skills

  • Craft (Carpentry) DEX+INT 32%
  • Craft (Farming) DEX+INT 27%
  • Engineering INTx2 28%
  • Healing INT+POW 80%
  • Language (Harnic) INT+CHA 77%
  • Lore (Herbs) INTx2 93%
  • Lore (Minerals) INT+2 28%
  • Play Harp DEX+CHA 26%
  • Survival POW+CON 42%

Combat Styles

  • Bow DEXx2 36%
  • Staff STR+DEX 34%
  • Unarmed STR+DEX 44%


Magic Skills

  • Common Magic POW+CHA 79%
    • Befuddle
    • Cauterise
    • Demoralise
  • Manipulation INT+POW 71%
  • Grimoire (Herbs and Healing) INTx2 78%
    • Compounds (See Abilities and Spells)
    • Enhance CON
    • Mystic Vision
    • Neutralise Magic
    • Preserve (See Abilities and Spells)
    • Regenerate
    • Restoration
    • Sense Herbs
    • Spell Resistance
    • Spirit Resistance
    • Treat Wounds
    • Wrack


Possessions

Money

  • Gold:
  • Silver: 1300
  • Copper:
  • Lead:
  • Ransom:


Equipment & other Possessions (ENC):

  • Backpack (1)
  • Bedroll (1)
  • Clothes common boots, breeches, cloak and tunic. Leather belt and hat(0)
  • Charm (0)


Background

Creation Notes:

Barbarian

+30 Culture (Own), Lore (Regional) +10 Athletics, Resilience +5 Brawn, Perception, Ride, Stealth Bow, Staff, Unarmed

+50 Language (Native) Survival Play Harp

Witch

+10 First Aid +5 Insight, Lore (Regional) Lore (Herbs)

Class

+50 First Aid +50 Common Magic

Free points

250 Free Points Manipulation +41 Grimoire +50 Lore (Herbs) +50 Healing 10 to open +50 Persistence +25 Resilience +24

Birthsign

+10 Athletics +10 Drive +10 Resilience +5 Ride +10 Unarmed +15 Craft (Carpentry) opened at base +5 +10 Craft (Farming) opened at base +10 Engineering opened at base +10 Lore (Mineral) opened at base +15 Survival