Wicoca
Wicoca
- Warrior: 1
- (0) / (500)
- Hits: (1/1)
- Combat Pool: (1)
- AC 6 with a shield, 5 without
- Modifiers: (+1 from Agile to AC and ranged attacks, initiative, parry and dodge, as well as abilities or saving throws involving speed, manual dexterity, athleticism)
- Morale: (+0)
- Reaction: (+0/-2 depending on whether the NPC qualifies as upright citizen)
- Initiative: (+1)
- Movement: (16)
Traits
- Gifts & Curses: (Give their names and a brief description of what they do in the blanks below.)
- Cad (The character has low moral fiber and ungentlemanly conduct. Any time he is presented with an opportunity to misbehave (a free night in a new city, for example), or in a social situation where proper behavior is expected, he must make a standard saving throw (modified by gifts or abilities relevant to self control, which are currently... none, or -1 for Coward) or pursue a debauched plan or embarrass himself. -2 to reaction rolls from upright citizens who are aware of the character’s leanings).
- Coward. Simply -1 to morale.
- Abilities: (Same as for G&C)
- Agile. Increase Armor Class by 1. +1 bonus to missile attacks (including thrown weapons), parry and dodge attempts, initiative, and ability or saving rolls involving manual dexterity, speed or athleticism.
- Survival: The character is skilled at hunting, foraging, finding water and shelter, orienteering in natural environments, recognizing natural animals and their properties, and other skills of woodcraft.
Equipment
- Flail
- Long bow
- Leather armour
- Shield, 1 silver 9 pences
- Dagger
- bottle of spirits
- backpack
- flint and tinder
- hunting horn
- waterskin
- 6 torches
- pouch
- 6 spikes
- 10 meters of rope
- hard tack (3 days)
- kestrel named Rasho