ELS Elixir
Affiliations[edit]
Solo d6 , Buddy d10 , Team d8
Powers[edit]
Biokinesis: Superhuman Stamina d10 Biomanipulation d10 Healing d12
- SFX: Genetic Reset- When Elixir is either physically stressed out or takes physical trauma he enters a coma and when he wakes up (after a transition scene) all physical stress and trauma is gone
- SFX: Support- Spend a PP to borrow the highest die from the Doom Pool as an asset for your next action. Step back the die and return to the Doom Pool
- SFX: Healer: Able to treat physical Trauma as stress for the purposes of reducing it.
- SFX: Pushed to the Limit- Step up or double Biokinesis power for an action and then step up physical stress.
- SFX: Affliction- Add a d6 and step up effect die by +1 when using Biomanipulation to inflict a complication on Target.
- Limit: Mutant
- Limit: Touch- Biokinesis powers only work when Josh is touching his target.
- Limit: Turn to Black- When you use Biomanipulation to cause stress or add a complication take or step up emotional stress.
- Limit: Organics- Powers only work on organic beings (powers will not work on robots or other non-organic forms of life).
Specialties[edit]
- Medical Master d10
- Combat Expert d8
- Science Master d10
- Menace Expert d8
Distinctions[edit]
- Omega Class Healer
- Potential Savior of Mutant Kind
- Scourge of the Purifiers
Milestones[edit]
Black or Gold[edit]
- 1xp when Josh uses his Healing Power.
- 3xp when Josh uses Biomanipulation to cause harm to another.
- 10xp when Josh either refuses to use his powers for harm another or kills with them
Getting Over Rahne[edit]
- 1 XP when you first express attraction in a potential romantic interest who seems hostile toward you during a scene.
- 3 XP when you take physical or emotional stress resulting from your romantic interest.
- 10 XP when you break things off completely with your romantic interest or choose to defy risk and convention to stay with her.