FATE Core Citadel Sorcerer King

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Revision as of 16:28, 20 May 2014 by Deacon Blues (talk | contribs) (A record and reference for Citadel of the Sorcerer King, a FATE Core PBP game of pulp-fantasy swords and sorcery.)
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Introduction

For over a hundred years, the Sorcerer King has ruled the city of Saragon. His green-mailed enforcers patrol the streets by day; by night, unearthly horrors prowl the rooftops. But on this night, of all nights, fate compels a motley band of companions to broach the walls of his citadel. Whether to seize, to slay, or to liberate, they pit their will against a man who has defied time and death itself. Will the generations to come know of their daring?

Citadel of the Sorcerer King is a FATE Core game of pulp-fantasy sword-and-sorcery with modern sensibilities.

By "pulp-fantasy", I mean action, boldness, romance, a double handful of humor, and maybe some intrigue. You will play capable heroes facing equally capable threats.

By "sword-and-sorcery", I mean Howard, Leiber, Carter, and the like. Magic exists in the setting, but I would rather it not be the regimented, predictable magic of most gaming fantasy (you have X spells that do Y things). Magic is weird, mysterious, and unpredictable. How that manifests in the rules, we'll determine if anyone wants to play a magic-using protagonist.

By "modern sensibilities", I mean no naked princesses chained to altars or wide-eyed black savages. Everyone can play!

Relevant Links

IC Thread:

OOC Thread

Characters

Meraine Tiachorne (Stormraven)

Rahn, the Glass-Eyed Man (Brontes)

Chavaryn (Civil Savage)

Odalus (Seeker of Shadowlight)

Wulf Moonchild (Max)

Enoch (Sabermane)

Meridion (Spectator)