The Wilderlands of Absalom
Rank
- Human Explorer 4
- XP: 8,000 / ???
- Alignment Neutral
- Henchman of Qutai
Attributes
- STR 12 (0)
- INT 10 (0)
- WIS 9 (0)
- DEX 13 (+1)
- CON 13 (+1)
- CHA 12 (0)
Skills
- General Proficiencies
- Riding x2 (horse archery/casting, mount +2 morale, +2 to animal husbandry throws on horses, use horse as shield for +3 AC and can cast on 7+ throw)
- Class Proficiencies
- Precise Shooting (may fire into melee at -2 on the attack throw)
- Fighting Style: Ranged (+1 to ranged attack throws)
Combat
- AC 6 (chain + shield + dex)
- HP 18/18
- Movement Rate 150' explore / 50' combat
- Initiative Modifier +1
- Attacks
- Primary Melee Attack: Sword + 1 -- ??? for 1d6+1
- Primary Ranged Attack: Longbow -- ??? for 1d6
- Saves:
- Petrification & Paralysis 9
- Poison & Death 6
- Blast & Breath 12
- Staves & Wands 9
- Spells 11
Equipment
- Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
- Then list
- Those things
- Individually