In Darkness Marcus

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Name: Marcus Chapter: Ultramarines Speciality: Tactical

Fate Threshold: 3 Space Marine aptitudes: WS, BS, General, Fieldcraft Chapter aptitude: Fellowship Speciality aptitudes: Toughness, Leadership, Offense, Perception

WS: 30 > 40 BS: 50 S: 50 T: 45 > 50 Agi: 40 Int: 40 Per: 35 > 40 WP: 40 +5 Chapter Fel: 50 +5 Chapter

Renown: 30 Wounds: 20 > 22

Skills: Athletics Awareness +10 Command +30 Common Lore (Astartes, Imperium, War) Dodge Forbidden Lore (Deathwatch, Xenos) Linguistics (Chapter Runes, Deathwatch Runes, High Gothic) Intimidate Navigate (Surface) Operate (Aeronautica, Surface) Parry Scholastic Lore (Tactica Imperialis) Stealth Survival


Talents: Ambidextrous Bulging Biceps Combat Formation Deadeye Shot Deathwatch Training Iron Jaw Jaded Light Sleeper Marksman Nerves of Steel Quick Draw Rapid Reload Resistance (Psychic Powers) Sound Constitution True Grit Unarmed Warrior Weapon Training (all)


Traits: Amphibious Astartes Implants Cohesion (+1) Unnatural Perception (+1) Unnatural Strength (+4) Unnatural Toughness (+4)

Cohesive: Increase squad Cohesion by +1. Spend a FP to restore 1 Cohesion.


Gear: Power armour (10 Body, 8 Rest) Bolt Gun (Godwyn) (100m, S/2/4, 2d10+5X, Pen 5, Clip 28, Rld Full, Tearing) Bolt Gun (Hesh) (50m, S/2/4, 2d10+5X, Pen 5, Clip 28, Rld Full, Tearing, Accurate, Reliable) Bolt pistol (30m, S/2, 1d10+9X, Pen 4, Clip 8, Rld Full) 3 frag grenades (SBX3, 2d10X, Blast 3) 3 krak grenades (SBX3, 2d10+4X, Pen 6, Concussive 0) Combat knife (1d10R, Pen 2) Special Ammo (25 Req) Other Gear (+10 Req)


Experience: 150/3000

Command +20 (300 xp) Command +30 (400 xp) Weapon Skill +5 (100 xp) Weapon Skill +10 (250 xp) Perception +5 (100 xp) Toughness +5 (250 xp) Iron Jaw (300 xp) Rapid Reload (300 xp) Sound Constitution (2) (400 xp) Marksman (450 xp)