Agent Name:
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Mark Wittmeyer
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Code Name:
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Neurotoxin
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Profession:
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Special Agent, US Food and Drug Administration, Office of Criminal Investigation
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Nationality:
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American
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Sex (Age):
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35
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Education:
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Bachelor of Science, Chemistry
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Statistics
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Score
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x5
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What Others Notice
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Strength
|
8
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40
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Experiences significant pain when trying to utilize his upper body strength due to an old injury
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Constitution
|
10
|
50
|
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Dexterity
|
10
|
50
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Intelligence
|
13
|
65
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Shrewdly observant
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Power
|
17
|
85
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VERY grounded; difficult to rattle
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Charisma
|
14
|
70
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Likeable, friendly
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Derived Attributes
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Current
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Maximum
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Hit Points (HP)
|
9
|
9
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Willpower (WP)
|
17
|
17
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Sanity (SAN)
|
85
|
85
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Breaking Point (BP)
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68
|
68
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Incidents of SAN loss without going insane
Violence
|
O
|
O
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O
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adapted
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Helplessness
|
O
|
O
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O
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adapted
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Bonds
|
Score
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Bill Fisher (Best friend; known since elementary school)
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Sandika Edwards (Girlfriend)
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Steve Wittmeyer (Father)
|
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Motivations and Mental Disorders
Skills
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Total
|
|
Total
|
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Total
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Accounting (10%)
|
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First Aid (10%)
|
|
Science (Chemistry) (0%)
|
60
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Alertness (20%)
|
70
|
Forensics (0%)
|
40
|
Search (20%)
|
80
|
Anthropology (0%)
|
|
Heavy Weapons (0%)
|
|
SIGINT (0%)
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|
Archeology (0%)
|
|
History (10%)
|
|
Stealth (10%)
|
|
Art (0%):
|
|
HUMINT (10%)
|
60
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Surgery (0%)
|
|
Artillery (0%)
|
|
Law (0%)
|
30
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Survival (10%)
|
|
Athletics (30%)
|
|
Medicine (0%)
|
|
Swim (20%)
|
|
Bureaucracy (10%)
|
40
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Melee Weapons (30%)
|
|
Unarmed Combat (40%)
|
60
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Computer Science (0%)
|
|
Military Science (0%):
|
|
Unnatural (0%)
|
|
Craft (0%)
|
|
Foreign Languages and Other Skills:
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Criminology (10%)
|
50
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Navigate (10%)
|
|
|
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Demolitions (0%)
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|
Occult (10%)
|
|
|
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Disguise (10%)
|
|
Persuade (20%)
|
|
|
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Dodge (30%)
|
|
Pharmacy (0%)
|
50
|
|
|
Drive Auto (20%)
|
70
|
Pilot (0%):
|
|
|
|
Drive Heavy Machine (10%)
|
|
Psychotherapy (10%)
|
|
|
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Firearms (20%)
|
70
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Ride (10%)
|
|
|
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Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
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Skill %
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Base Range
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Damage
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Armor Piercing
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Kill Damage
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Kill Radius
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Shots
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Personal Details, Work Performance, Special Training and Other Notes
Homeward Bound