This is a Godbound play-by-post one-shot run by Chronicler.
Drenkova
Surrounding Area:
Village Layout
|
1. Black Ewe Farm |
17. The Smithy |
2. Langower Farm |
18. The Unitary Church |
3. Dwelling of Jyenna Huntingdon |
19. Dwelling of Kallis DeBastion |
4. Dwelling of Slarren Glych |
20. The Sorceress's Tower |
5. Dwelling of Hewlan Tywell |
21. Dwelling/Shop of Dogan Bright |
6. Copperhand Farm |
22. Greyhope Farm |
7. Caslon's Mill |
23. Dwelling of Tarius Bowater |
8. Dwelling of Haythe Polby |
24. Dwelling of Malyn Dallantyr |
9. Dwelling of Hern Blackoak |
25. The White Windmill |
10. Village Hall |
26. Bakery |
11. Dwelling of Gwalin Redbeard |
27. The Giant's Finger |
12. The Felled Oak Inn |
28. Ancient Barrow Mound |
13. Dwelling of Zaros Hessle |
14. The Grey Lodge |
15. The Old Packhorse |
16. Dwelling of Faust Ironstrike |
|
Game Pitch
Drenkova, a remote Raktine village nestled within a mist-shrouded vale, is on the brink of collapse. To its north loom the forbidding Awras Mountains. And in all other directions lie murky forests, haunted moors, and demon-infested foothills. Isolated and beset by darkness on all sides, it is only a matter of time before its dire fate is sealed. But there is still a glimmer of hope. Whispers speak of people awakening to divine power across the scattered lands of Arcem. And now in Drenkova there are two of these newly-imbued. But will they prove to be the saviors that the village so desperately needs?
Godbound PCs
TBD - played by roryb
Vilmos Bernát (Endurance, Might, Sword) - played by spaceranger
Important NPCs
Ankhesa - Oasian Fire Sorceress
|
Ankhesa |
|
AC: |
6 |
Move: |
30' (Run) |
Hit Dice: |
4 |
Save: |
12+ |
Attack: |
+6 |
Damage: |
1d6+2 |
Morale: |
9 |
Effort: |
5 |
|
Brother Constans - Patrian Unitary Priest
|
Brother Constans |
|
AC: |
8 |
Move: |
30' (Run) |
Hit Dice: |
3 |
Save: |
13+ |
Attack: |
+4 |
Damage: |
1d8+1 |
Morale: |
10 |
Effort: |
3 |
|
Lady Lyani - Raktine Child-heiress
|
Lady Lyani |
|
AC: |
6 |
Move: |
30' (Run) |
Hit Dice: |
2 |
Save: |
13+ |
Attack: |
+3 |
Damage: |
1d6+1 |
Morale: |
11 |
Effort: |
2 |
|
Sir Janos - Raktine Guard Captain
|
Sir Janos |
|
AC: |
4 |
Move: |
30' (Run) |
Hit Dice: |
5 |
Save: |
12+ |
Attack: |
+7 |
Damage: |
1d10+2 |
Morale: |
11 |
Effort: |
3 |
|
House Rules
Character Creation:
- Attribute Scores (Starting Array): 8, 12, 13, 13, 16, 16
- Divine Gifts: Spend six points as normal, but also choose one Universal Gift (p. 29) for free.
- Languages: Native tongue plus bonus languages equal to Intelligence modifier.
- Immunities: Ability Damage & Ability Drain, Aging, Energy Drain, Possession
Divinity Points: An extra resource that can be used by PCs for beneficial perks. (A point cannot be spent in the same round that it is earned.)
|
Fail an Attack Roll |
+1 DP |
Fail an Attribute Check |
+1 DP |
Fail a Saving Throw |
+1 DP |
Roll a 1 on a Fray Die |
+1 DP |
Post Length = 100-199 Words |
+1 DP |
Post Length = 200-299 Words |
+2 DPs |
Post Length = 300+ Words |
+3 DPs |
|
|
Reroll an Attack Roll |
-1 DP |
Reroll an Attribute Check |
-1 DP |
Reroll a Saving Throw |
-1 DP |
Boost a Damage Roll by 1d6 |
-1 DP |
Regenerate Lost HPs 1-for-1 |
-(# of HPs Healed) DPs |
Regain a Scene-long Effort |
-2 DPs |
Regain a Day-long Effort |
-3 DPs |
|
Extended Damage Table:
|
Damage Roll |
Damage Taken |
|
1 or Less |
None |
2 - 5 |
1 Point |
6 - 9 |
2 Points |
10 - 13 |
4 Points |
14 or More |
6 Points |
|