Steven Mars
| Agent Name: Steven Mars | |||
| Code Name: | |||
| Profession: Special Operations (Rangers) | |||
| Nationality: American | |||
| Sex (Age): M - 31 | |||
| Education: |
Statistics
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | 15 | 75% | Well Built |
| Constitution | 12 | 60% | |
| Dexterity | 14 | 50% | Light on his feet |
| Intelligence | 11 | 55% | |
| Power | 10 | 50% | |
| Charisma | 10 | 50% |
Derived Attributes
| Current | Maximum | |
|---|---|---|
| Hit Points (HP) | 14 | 14 |
| Willpower (WP) | 10 | 10 |
| Sanity (SAN) | 50 | 50 |
| Breaking Point (BP) | 40 |
Incidents of SAN loss without going insane
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds
| Score | |
|---|---|
| First Ex-Wife's Daughter, so Stepdaughter | 10 |
| Second Ex-Wife, Mona | 10 |
Motivations and Mental Disorders
Motivation: Get out from under this prison sentence
Motivation: Make sure Mary has a good life
Motivation: Find some kind of goddamn purpose
Skills
| Total | Total | Total | |||
| Accounting (10%) | First Aid (10%) | Science (0%) | |||
| Alertness (20%) | 80% | Forensics (0%) | Search (20%) | 60% | |
| Anthropology (0%) | Heavy Weapons (0%) | 50% | SIGINT (0%) | ||
| Archeology (0%) | History (10%) | Stealth (10%) | 70% | ||
| Art (0%): | HUMINT (10%) | Surgery (0%) | |||
| Artillery (0%) | Law (0%) | Survival (10%) | 70% | ||
| Athletics (30%) | 60% | Medicine (0%) | Swim (20%) | 50% | |
| Bureaucracy (10%) | Melee Weapons (30%) | 70% | Unarmed Combat (40%) | 80% | |
| Computer Science (0%) | Military Science (0%): | 60% | Dungeon (0%) | ||
| Craft (0%) | Foreign Languages and Other Skills: | ||||
| Criminology (10%) | 30% | Navigate (10%) | 70% | English | 60% |
| Demolitions (0%) | 40% | Occult (10%) | |||
| Disguise (10%) | Persuade (20%) | ||||
| Dodge (30%) | 50% | Pharmacy (0%) | |||
| Drive Auto (20%) | Pilot (0%): | ||||
| Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
| Firearms (20%) | 60% | Ride (10%) | |||
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
| Skill % | Base Range | Damage | Armor Piercing | Lethality | Kill Radius | Shots | |
| Unarmed | 80% | 1d4+1 | |||||
Personal Details, Work Performance, Special Training and Other Notes
| Total | |
| Hand Grenades | 60% |
| SCUBA Gear | 50% |