Septimus Seneca
Name
Septimus Seneca
Rank
- Human Fighter 5
- XP: 20,000/32,000
- Alignment Lawful
- PC
- Untitled
Attributes
- STR 13 (+1)
- INT 13 (+1)
- WIS 11 (0)
- DEX 10 (0)
- CON 14 (+1)
- CHA 16 (+2)
Skills
- Languages
- Common
- Beastman
- General Proficiencies
- Adventuring
- Riding [Care and feeding plus fighting while on horseback][Pg.63]
- Military Strategy [+1 Initiative while in command during mass combat][Pg.62]
- Class Proficiencies
- Command [+2 Morale to Henchmen and Mercenaries][Pg.59]
- Fighting Style [Weapon and Shield][+1AC]
Combat
- AC 6/8
- HP 32
- Movement Rate 90/30
- Initiative Modifier 0
- Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
- Primary Melee Attack: Sword 6+, 1d6+3/1d8+3
- Secondary Melee Attack: Lance 6+, 1d10+3/2d10+3 [-1 Initiative]
- Primary Ranged Attack: Composite Bow 7+, 1d6
- Saves:
- Petrification & Paralysis 12+
- Poison & Death 11+
- Blast & Breath 13+
- Staves & Wands 13+
- Spells 14+
Abilities
- Battlefield Prowess +1 morale (+3 with Command)(+5 with Command and CHA)
Equipment
- Gear, Armor, Weapons: 7.5S
- Legionnaire's plate and shield
- Legionnaire's sword
- Composite bow w/20 arrows
- Legionnaire's tunic and pants
- Hooded cloak
- Wide brimmed hat, outrider style
- High boots and gloves
- Pouch with tinder box
- Water skin
- Iron Rations [2 Days]
- Mess Kit
- Heavy Warhorse
- Legionnaire Plate barding
- War saddle and tack
- Two lances
- Medium Draft Horse
- Draft saddle and tack
- Saddle bags
- Wooden stacks and mallet
- Legionnaire's Tent [8 Man]
- Tinderbox
- Torches [6]
- Iron Rations [12 Days]