Blank Sheet 5e
Contents
Blank Sheet 5e
This is for keeping track of characters as they develop throughout the game as well as setting elements.
Characters
These will grow with time.
Group
The group travels by foot.
Stormraven - Jurai
Hyperactive and taciturn. Long legs. May be a bit of a classist.
Doesn't wear armor, carries around throwing knives.
Defense: Knocks projectiles from the air.
Healing: Has the ability to heal herself through will power or some sort of focus magic.
Has some form of magic that focuses on the 'right' form of things.
Able to sense wrongness, maybe to locate a nexus.
Able to push against Wrongness with her Will. ++
Comes from Greywyld Forest, possibly from a Monastery / Convent.
Worships the Goddess Emros
Can make large leaps, as long as there's a place to land, but not more than 5 or 6 feet vertically.
Knowledge of Otherworlds. +
Medley - Imica
Hangs in the back. Chatty.
Basic camping skills, but prefers the comfort of civilization.
Defense: Leather Armor, Relies on Reflexes and dodging.
Offense: Rapier, Does not enjoy killing weak opponents,
Has: Calming music magic
Healing: Has music that aids rest and recovery.
Good at reading people (+)
Very bad at persuading people (--)
Gilgamesh - Keth
--Character --Impatient --Likes dark ale and money --Likes Jurai, hates Denholm (sorry daftwager :) )
Eye-sight/situational awareness (-)
Defense: Relies on seeking cover and hiding (-)
Offense: Uses a hand crossbow
Irritable, sour nature at least while injured.
Searching/looting (-)
Nyzelok - Rog
Likes to be in the action. Looking for an honorable death in battle and worships the "old gods".
Offense: A club spiked with teeth from a large predator.
Defense: A metal shield inscribed with runes and holy symbols.
lorddaftwager - Denholm
Easily distracted, flighty
Social oblivious
Alchemy +
Identify (smells) --
Investigation (Battle sites) -
Magic (Attacking-Arcane Energy Blasts) +
Magic (Detection magic) ++
Medicine (physiology) ++
Nature (Plants)
Nature (Animals) --
Persuasion -
Spotting (assessing opponents weak points) -
Defense: Hide behind allies
Healing: Has healing salves, possibly herbal remedies.
Classdunce - Faroth
Androgynous. Much prefers civilization. Not outdoorsy. Short.
Magical Shielding/Defense +++
Offense: Uses a Wand to channel invisible force blasts.
Investigating (culture background) +
Obfuscation Magic: -
Healing Magic: --
Magically Created Wind: +
Arcane Blasts: -
ddb.ac/characters/8911758/T1t5CD
Setting
=Religion
There are Old Ones, god like figures of some sort.
Canun- A wolf-headed god whose worshippers are cannibals.
Emros- A Goddess.
World
Predators with razor sharp teeth.
The roads are at least somewhat dangerous.
There is ale served in inns.
Multiple gods exist or at least their names for being taken in vain.
Kobish Silver- A nickel-copper alloy that looks like silver and is believed to be effective for killing certain supernatural creatures. Possibly also used by creatures that don't use iron.
Places
Carasee- The city the group is heading for.
Greywyld Forest- A place with an abbey.
Brindisi- A place ruled by Sorcerer Lords who enslave the people. Some people worship the wolf headed god Canun, who encourages cannibalism. Brindisi is rules by 5 Sorcerer Kings. Frynna the Black, Qapha the Red, Kvriss the Green, Varre the White and Orva the Blue.
Magic
Things Magic Can Do: -Put people to sleep -Blast people -Create magic shields -Destroy a bridge (but this is very powerful magic) -Minor healing
Starting preferences
@Stormraven - Soap Opera/Characterization, Defined Characters @Medley- Slice of Life, Slight preference for Organic @Gilgamesh- Street Level Heroics, No preference @Nyzelok- Varied Challenges, Organic @lorddaftwager- A conspiracy, Organic @ClassDunce - Dialogue/interactions and Some Control over NPCs, Organic