Raven Eagle
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Raven Eagle
Human Techno-Wizard L1 (XP: 0/2300)
Alignment: Scrupulous (good)
Description
Coming Soon
Attributes
Intelligence Quotient: 12
Mental Endurance: 13
Mental Affinity: 7
Physical Strength: 15
Physical Prowess: 20
Physical Endurance: 9
Physical Beauty: 10
Speed: 5
S.D.C.: 16
Hit Points: 15
Potential Psychic Energy: 89
Inner Strength Points: 37
Combat
T-42 Commando Scout armor: 70 M.D.C.
throwing knife: 1d6 M.D.
Vibro-Knife: 1d6 M.D.
Wilk's 227 Pulse Pistol: 2d6 M.D./single blast, 4d6 M.D./double blast; each blast = 1 attack; 900' range; 12 double-pulse shots per E-clip; +2 bonus to strike on Aimed Shot
- -1 initiative
- +3 to strike
- +3 to parry
- +3 to dodge
- +4 to roll with impact or fall
- +2 to disarm
- +2 to pull punch
- Save vs Psionic Attacks on 12+
- +2 to save vs possession or mind control
- +2 to save vs Horror Factor
+1 Perception roll +4 Perception roll vs. magic or machines
Skills
- Communication: Literacy: American 50%, Speak American 98%, Speak Spanish 65%, Literacy: Dragonese/Elven 35% Speak Language Dragonese/Elven 65%, Radio: Basic 55%
- Electrical: Basic Electronics 45%, Computer Repair 35%, Electrical Engineering 40%,
- Mechanical: Aircraft Mechanics 35%, Mechanical Engineer 45%
- Physical: Gymnastics (Sense of Balance 50%, Parallel Bars 60%, Basic Prowl 40%, Basic Climb 25%, Climb Rope 60%)
- Pilot: Pilot Automobiles 65%, Pilot Hovercycles, Sky Cycles & Rocket-Bikes 80%
- Pilot Related: Read Sensory Equipment 40%
- Science: Archaeology 30%, Astronomy & Navigation 50%, Mathematics (Basic) 65% Mathematics (Advanced) 50%
- 'Techno-Wizard: Techno-Wizardry construction 80%, Techno-Wizard Ley line Piloting 74%
- Wilderness: Land Navigation 41%
- Technical: Computer Operations 55%, Computer Programming 35%, Gemology 30%, History: Pre-Rifts Science 52%/44%, Lore: Magic [Secondary] 32%
- W.P.: Energy Pistol, Energy Rifle, Knife
- Hand to Hand: Basic
Magic Abilities
Special Abilities
Psionics
Sensitive
- Mind Block
- Speed Reading
- Total Recall
- Tele-mechanics
- Machine Ghost.
- Object Read
Gear
Standard Psi-Ghost Gear
- Triax T-42 Commando Scout armor, 12 lbs
- Normal Optics and Split View Screen/Projection: A video projection simulates normal color vision. Video images are displayed on the HOD same as "cyclops" helmet.
- Standard Optical Enhancements: Passive night vision (2000 foot, 610 m range), telescopic (5 x magnification, 6000 foot, 1830 m range), and light filters.
- A miniature multi-purpose computer shows system errors within the armor, damage levels, and oxygen supply, and also functions as a calculator and clock indicating time (can be used a stopwatch and alarm clock too), date, direction (compass).
- Laser distancer indicating distance of a target or item. Maximum effective range: 1000 feet (305 m).
- Laser Targeting: Adds a +1 strike bonus. Maximum effective range: 1000 feet (305 m).
- black fatigues
- small suitcase wardrobe of 3d4 local color outfits (gang colors, disguises, police/military uniforms)
- Wilk's 227 Pulse Pistol with 4 extra e-clips, 2.5 lbs
- Vibro-Knife, 1 lb
- throwing knives (2)
- Portable Digital Disk (PDD) player & recorder with headphones
- portable language translator
- hand-held computer with micro-computer
- 35mm camera (still photos) and 12 discs of film
- disc camera (moving pictures) and 12 discs of film
- microfilm camera (fits in palm of hand)
- pen flashlight and large flashlight
- 100' super-strong/super-lightweight cord
- grappling hook
- 1d4+1 spikes
- roll of wire
- standard tool kit
- lock picking tools
- pry bar
- glass cutter
- laser scalpel (up to 1d6 S.D., 6# range)
- gas mask
- tinted goggles
- knapsack and backpack and carrying case
- walkie-talkie radio
- personal items
- 1d4+1 different ID cards (all with aliases)
- fake birth certificate
- fake citizen ID to one Coalition State or a major Kingdom