Brahnamin's Characters - Alice

From RPGnet
Revision as of 16:53, 13 August 2019 by Brahnamin (talk | contribs) (Signature Assets 32px|d624px)
Jump to: navigation, search

< < < Back to Main Page

Alice :: Ship's Cutter

Alice001.png

"Bullet in the brainpan . . . squish . . ."

Attributes d6Arrow03.png

Physical d10 || Mental d8 || Social d6

Trained Skills d6Arrow03.png

Fight d12

- Martial Arts d6

Know d10

- Rumors d6

Move d8

Operate d6

Sneak d8

Treat d10

Trick d10

Untrained Skills d4

| Craft | Drive | Fix | Fly | Focus | Influence | Labor | Perform | Shoot | Survive | Throw |

Distinctions d8

Back Alley Cutter: You were a promising medical student once upon a once. Now you stitch up thugs that can't show their face to a legit doc.

Step Back: Roll d4 instead of d8 for 1 PP
Street Surgery: When you treat someone with injuries that would make a normal hospital ask inconvenient questions, spend 1 PP to step up or double Treat for the roll.
Natural Healer: Spend 1 PP to step back another character’s medical or injury based Complication.

[Highlighted Skills: Know/Operate/Treat]


Harmless Looking: You blend into a crowd like a rock blends into a quarry.

Step Back: Roll d4 instead of d8 for 1 PP
Couldn’t Hurt A Fly: Step back your Physical die to step up your Social die when convincing someone you’re not a threat.
Quick Change: Spend 1 PP to create a d8 Asset to help you disappear into a crowd

[Highlighted Skills: Move/Sneak/Trick]


Mysterious Past: You weren't born to the life you're living now."

Step Back: Roll d4 instead of d8 for 1 PP
Cortex Specter: Whenever anyone uses an information-based Asset against you, spend 1 PP to turn it into a No Data Found Complication of the same die rating
Ghosts of Yesterday: Create a d8 Complication relating to your history to step up your Fight, Know, or Sneak for a scene. This Complication cannot be stepped back by spending PPs to activate Opportunities.

[Highlighted Skills: Fight/Know/Sneak]

Signature Assets d6Arrow03.png

Steady Hands: d8 Despite their cybernetic nature, your hands and arms look perfectly normal - perfectly human. They don't flinch or shake, and they don't hesitate. No matter what is going on around you, your hands know what they are about. After all, that's how they were engineered.
[Special: Cybernetics extend to shoulders]

Smart Ring (Jak Jak): d6 Ostensibly a simple piece of jewelry, this softly glowing earring is actually a miniaturized AI cortex conduit, capable of connecting with any wireless cortex enabled system it is near and acting as its own voice command micro-terminal.
[Special: Alice addresses the AI by the name Jak Jak]

Episodes

Bio


Back to Main Page