Trinity:Feats

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Feat Types and Terms

Some new feat types and terminology are introduced here. They're explained, too.

Types

New feat types.

Background

Background feats can only be taken at 1st level.

Technical

Technical feats are to technology what Psionic feats are to psionics. That is, only characters that can use technology can take them.

Terms

New terms used in feat descriptions.

Region

If a feat lists a region, you must be from that region. If a feat lists multiple regions, you must be from one of the listed regions.

Regions may be a planet, nation, or geographical location. Some may require you to be from a specific geographical location within a specific nation (for instance, the Lowlands of Ashkar are in both Iscali Theocracy and Adren; if a feat simply lists the Lowlands, you may be from either, but it may specify that you must be from the Lowlands and Adren, in which case you must meet all the prerequisites for region), or from a subdivision of that nation (such as specifying being from Teros in the Hofstadt Confederacy).

Feat listing


Feat Descriptions

Born in the Saddle [Background]

You are from a people or region renowned for their skills with mounts.

Prerequisite: One of the following: region - Dralin; race - Halfling.

Benefit: Ride and Handle Animal are always class skills for you.

If you are from Dralin, you can make Wild Empathy checks in regards to horses. If you are a halfling, you can make Wild Empathy checks in regards to chocobos. These checks are made as though you were a ranger of your class level.

You can take 10 on Ride checks, even in situations in which you cannot normally take 10 on skill checks.

Special: This feat can be used in place of the Ride skill prerequisite of other feats.

You can only take this feat at 1st level.

Genji Heritage [Background]

You are a descendent of one of the original Genji taught by Konoe Ishikaru. As such, you may be granted access to the training halls of the Genji.

Prerequisite: Clavat.

Benefit: Samurai is an additional favored class for you.

In addition, you gain proficiency with a katana, and you get a +2 bonus on Knowledge (Royalty and Nobility) checks in regards to Colianth.

Special: You must have this feat to qualify for the genji prestige class.

You can only take this feat at 1st level.

Improved Jikuu [General]

You have greater skill with manipulating time.

Prerequisite: Ability to use jikuu.

Benefit: You gain 2 JP.

Special: You can take this feat multiple times. Each time you do, you get an additional JP for each time you have previously taken this feat.

Jikuu Focus [General]

You have greater control over time.

Prerequisite: Ability to use jikuu.

Benefit: Increase the saving throw DC of jikuu you use by +1.

Jikuu Knowledge [General]

You have advanced training with jikuu, and know more than would a peer of equal level.

Prerequisite: Ability to use jikuu.

Benefit: You learn one additional jikuu. This jikuu can be of any level you can already use.

Special: You can take this feat multiple times.

Quicksheath [General]

You are just as quick to sheath a weapon as you are to pull it out.

Prerequisite: Quick Draw.

Benefit: You can sheath a weapon as a free action.

Special: Fighters may take this feat as a bonus fighter feat.

Wastelander [Background]

You are from a region that has been inundated with radiation, and have survived where others would fall.

Region: Rusting Sands; Ganymede.

Benefit: You get a +4 bonus on saving throws against radiation, such as that produced by phazon or nuclear weapons.

You get a +2 bonus on Survival checks made in deserts and on Ganymede.

You get a +2 inherent bonus to your Constitution score.

Special: This feat can only be taken at 1st level.