Firefly: Reavers of the Rim - Character 4
Matrin Maximus Moody :: Fixer
"I mean, is it really a problem, or is it just lookin' that way cause you're lookin' at it straight-on?"
Attributes
Physical d8 | Mental d6 | Social d10
Trained Skills
Influence d8
- Flattery d6
Know d8
- Criminal Culture d6
Notice d8
Operate d6
Perform d8
Sneak d10
Survive d6
- Sudden Firefights d6
Trick d10
- Distractions d6
Untrained Skills ![d4](/images/thumb/2/27/D4a.png/30px-D4a.png)
Craft | Drive
| Fight
| Fly
| Focus
| Labor
| Move
| Shoot
| Throw
| Treat
Distinctions/SFX
Checked SFX are active.
Prodigious Fiction d8 - Is it really a lie if everyone believes it?
- ☑ SFX, Hinder - Roll
Instead of
for 1 PP
- ☐ SFX: Born Liar - Spend 1 PP to roll your Trick skill and add it to your total once per scene.
- ☑ SFX: Blather - Step up or double Trick for an Action when you just keep talking. Take or step up an Annoying Complication after the roll.
Big Plans d8 - Always working the best angle.
- ☑ SFX, Hinder - Roll
Instead of
for 1 PP
- ☑ SFX: Milk Run - Spend a Plot point to turn a Complication into an Asset [implied: for the next roll].
- ☐ SFX: Did I Forget to Mention That? - Gain 1 PP when an important detail of your plan “slips your mind.”
Things Just Don't Go Smooth For Ya, Gambler d8 - Life sure seems to be a string of mishaps, mistakes, and misappropriations. But you’re still here, ain’t ya?
- ☑ SFX, Hinder - Roll
Instead of
for 1 PP
- ☐ SFX: Risky Business - If you replace your Skill die in a roll with a d4, you get a Big Damn Hero Die equal to that Skill’s normal die rating if you successfully set or raise the stakes.
- ☐ SFX: Trouble Magnet - Step up one of your Complications to reroll a die. On your next roll, both 1s and 2s count for Complications.
Signature Assets
Makeup and costumes d8 Let's see if my chest full of solutions can help...
Asset Description
Background/Bio
Describe your character here