Rabbit Morgan
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Name: Rabbit Morgan | |
Archetype: Fix-It | |
Professions: Industrial Explorer | |
Background: Rustic | |
Player: Myth | |
Appearance: Wiry, Battered, Focussed |
Stats
- Mettle: +1
- Physique: -1
- Influence: +1
- Expertise: +2
- Interface: 0
- Armor: +2
- Advancement Trigger: A needed item is scrounged up.
Skills
- Construction: A few hours of work creates a small structure with one of the following traits, or adds that trait to an existing room
- Shelter
- Defensible
- Concealed
- Workspace
- Repair: When using a repair bay or workshop, your Patch Up can be used to install replacement parts and perform major reconstruction on machines. This repairs critical and fatal breakages.
- Survival: You can scrounge up the following from all but the most barren, inhospitable surroundings:
- Somewhat edible food and drink.
- Basic medicine or first-aid materials.
- Rustic Wilderness Kit
- Primitive Class 0 melee weapon
Debt
- To the Order; Adoption Fee paid to his birth family
- To the Order; Room and board, basic education
- To the Order; Advanced training
Favor
- Rabbit was part of an advanced training pod acclimating soon-to-be graduating students to like outside the Order. When disaster struck, Rabbit took charge of the pod, completing the current contract and getting the pod home safely. Brother Harald, in charge of the program, owes him a favor.
Assets
- Simple Jumpsuit Class 0 attire, many pockets
- The Crew Class 1 Techs
- Engineering Kit Class 1 Kit
- Laser Welder Class 2 Pistol, Laser, Inconspicuous (easily hidden, doesn't show on scanners)
Workspaces
- Manufactory: Engineering bays. Builds, upgrades and repairs. Workbenches, tool racks, winches, pulleys, lifts
Data Points
- Circle of Life -- Ecology/Survival
- Tavish