Urchins: Eyes of the Undercity
A Fantasy RPG for Cortex Prime
We watch. We see. Your secrets are ours to sell.
Track Your Character
Click HERE To view the Character Table and track your resources, like PP and Hero Dice, or look at your character sheet or another's for reference.
Approaches
Approaches represent HOW you are trying to accomplish a given task. Approaches are the first of your three Prime Traits to be included in each roll along with Distinctions and Roles.
Your Approaches each start at but you can step an approach up if you step another back to a max of d12 and a minimum of
If you have done your maths right your total should add up to 32.
Savagery - The savage approach has you tackling a task or problem with viciousness and an utter lack of mercy.
Cunning - The cunning approach has you tackling a task or problem with razor intellect and shrewd reason.
Finesse - The finesse approach has you tackling a task or problem with subtlety, subterfuge, and misdirection.
Rapport - The rapport approach has you tackling a task or problem with empathy and concern.
Distinctions
SFX
hinder for all
+2 sfx any
Roles
1d10 1d8 4d6 1d4
Fixer
Infiltrator
Runner
Saboteur
Tracker
Trickster
Knacks
1d10/1d8
1d8/1d6
4d6
Relationships
1d10 1d8 1d6 or all 1d8
Fellow Urchin GMC
Vendor/artisan/guildsman gmc
Player's Choice
Factions
d4 with all to start
Resources
1 d6 1 d8 1 d10
Lair - 3 dice - 1 per day
Caches - 4 dice - 2 recovered per day
Grundle - 5 dice - all recovered per day
Signature Assets
Heirloom + 1 sfx
Keepsake
Customization
Bump Resource die type
step up number of dice for resource
Add 1 SFX DIST
aDD 1 sfx ASSET