D&D 5e: Exile Character 02
Amaranth, Defender of the Wild
- Race: Human; Class-Level: Circle of the Moon Druid 5; Background:
- Alignment: Chaotic Good; Proficiency Bonus: +3
- Passive Perception: ; Passive Investigation: ;
- Hit Dice: 5d8; Spent HD: None
- Strength: 10 (+0); Athletics +3,
- Dexterity: 12 (+1);
- Constitution: 14 (+2); SAVES +5
- Intelligence: 12 (+1); SAVES +4
- Wisdom: 18 (+4); SAVES +7
- Charisma: 12 (+1);
Combat
- Speed: 40 ft
- Initiative: +1
- AC:
- HP: 38/38; TEMP: 0
- Spell Slots: 1st: 4/4, 2nd: 3/3, 3rd: 2/2
- Melee: +6 melee 1d8+3 piercing
- Ranged: +6 ranged 1d6+3 piercing; Range: 80/320
Spells Prepared
- Cantrips:
- 1st Level:
- 2nd Level:
- 3rd Level:
- Key: C=concentration
Proficiencies
- Languages: Common, Druidic
- Tools: Pan flute
- Skills: Animal Handling, Insight, Athletics, Survival
- Armor: light armor, medium armor, shields (non-metallic)
- Weapons: Clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Campaign Bonuses
- Extra feat: Resilient (Constitution)
- Extra language or skill:
Race: Human (variant)
- Ability Score Increase: +1 to WIS and INT; Bonus Skill: ; Bonus Feat: Mobile
- Languages: Common, Druidic
Background: Outlander
- Skills: Athletics, Survival; Tools: pan flute; Language:
- Wanderer: You have a n excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. In addition, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Feats
- Resilient - Constitution (human)
- Increase Constitution by 1 to a max of 20
- Gain proficiency in Constitution saving throws
- Mobile (free)
- Your speed increases by 10 feet.
- When you use the Dash action, difficult terrain doesn't cost you extra movement on that turn.
- When you make a melee attack against a creature, you don't provoke opportunity attacks from that creature for the rest of the turn, whether you hit or not.
- +2 Wis (L4)
Class: Druid
- Skills: Animal Handling, Insight
- Spellcasting: Spell Save DC: 15, Spell Attack Modifier: +7, Spells Prepared per Day: 9
- Circle: Moon
- Bonus Proficiencies: