G2W: Metuta
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- Name: Metuta
- Class: Wizard
- Level: 1
- XP: 0
- Age:
- Languages: Native, Trade Tongue
- Background: Nomad
- Description:
Attributes:
- Strength 14 (+1)
- Dexterity 14 (+1)
- Constitution 16 (+1)
- Intelligence 18 (+2)
- Wisdom 13 (+1)
- Charisma 14 (+1)
Other Stats
- Movement Rate:
- HP: 6
- System Strain:
- AC:
- BAB: 0
- Attacks:
- Effort: 4
- Saves:
- Evasion: 13
- Mental: 14
- Physical: 14
Skills
- Administer
- Connect
- Convince
- Craft
- Exert
- Heal: 0
- Know
- Lead
- Magic: 0
- Notice
- Perform
- Pray
- Punch
- Ride: 0
- Sail
- Shoot: 0
- Sneak
- Stab
- Survive: 0
- Trade
- Trade
- Work
Foci
- Gifted Chirurgeon: 1
- You may attempt to stabilize one Mortally Wounded adjacent person per round as an On Turn action.
- When rolling Heal skill checks, roll 3d6 and drop the lowest die.
- You heal twice as many hit points as usual when applying first aid after a battle
Magic Powers
Arts
- Elemental Resilience
- Elemental Sparks
- Elemental Blast (Scene Effort, 50ft magic attack (+3), 1d6+3 damage)
Spells
- 1st
- Elemental Favour
- Elemental Spy
- Cognitive Supersession of the Inferior Orders
- The Long Amber Moment
Equipment
- Readied:
- Stowed:
- Money: