Natsumi
Natsumi
Natsumi is a short Rai-Neko woman, with red hair and prominent cat ears. She dresses in dark clothing, jackets over suits of repurposed armor, but never carries a visible weapon. There's a perpetual expression of innocence on her face. "Who, me?" https://i.redd.it/4q2bs23ii9t71.jpg
- Calling: Murder Princess
- Rank 2 (XP 6/12)
- Species: Rai-Neko
- Homeland: Buried Lands
- History: War Deserter
- Languages: Low Speech, High Akenian
Purviews
My history grants me a Minor Bonus (+2) on...
- Obsessing over gadgest, magitech and other curious technology
- Departing without Notice
- Picking away to reveal a weakness
- Knowing when it's time to go
Aptitudes
- Might 8 (Base 8)
- Deftness 7 (Base 7)
- Grit 10 (Base 10)
- Insight 10 (Base 10)
- Aura 8 (Base 8)
Hunter's blood: You get an Edge on all Insight rolls related to the five physical senses: sight, sound, touch, taste, smell
Quirks:
- Angellic Countenance: At first glance, benevolent individuals will assume you are trustworthy and pass you over for blame. They are also willing to accept your more believable lies.
- Villainous types will assume you’re out to get them. Maybe they should get rid of you before youcause any trouble for them.
- The effect is negated if you are witnessed acting contrary to your angelic appearance.
Abilities
Wrath's Blade: You can call upon a weapon forged from your righteous anger or untempered fury. The weapon’s appearance reflects the magnificence of your volatile and unyielding psyche. Weapon Type: Master, Dew Silver
Tenacity: Your focus and drive is unequivocal. You feed on the adrenaline rush of combat, pushing your body and spirit beyond their limits for any task deemed worthy enough. During a Fight, or other perilous encounter, you can expend a single Heart to re-roll any failed Attacks, Stunts, or Might and Grit Checks (and Contests)
Withering Glare: Your frightful countenance shakes the resolve of even the strongest foes. At the start of a Fight you can Glare at a single enemy at the start of your Turn. The target of your Glare loses a single Heart.
Wrath Bolt (Rank 2): You are able to fill your hand with dark, crackling energy. This charged mana can be hurled at your enemies or used to envelop your Wrath’s Blade.
Social Bonds & Reputations
Allegiance: Gifts:
Conflict
- Hearts: 3
- Base 3
- Injuries: none
- Defense Rating: 14 (Base 10)
- Speed Rating: Average
Attack Bonus:
- Wrath's Blade, Attack +3, Master, bonuses: +1 to attack rolls, extra damage: +1 on roll of 18 and above, abilities: Can be made to deal dark damage
- Wrath Bolt, Attack +2, Thrown, +1 damage on rolls of 22 and above.
Gear
Retrieving items takes 2 Actions from a Backpack and 1 Action from a Traveler's Bag
Worn Outfit: Functional Outfit
Inventory Slots: 8.1/13 (additional slots: Traveller's Bag)
- Assault Mail (worn)
- Flame grenades x2
- Functional Outfit (worn)
- Traveller's Bag
- Kingdom Map
- Compass
- Lumi-Slime Lantern with Starter Slime
- 10 rations
- 10 Treats
Companions
Wealth
- Stones: 60
- Coins: 13
- Gems: