Running Sheet Ascorbic

From RPGnet
Revision as of 02:35, 25 October 2024 by Tolknor (talk | contribs) (Skills {40})
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Ascorbic the Acid Mage.

Father:

Mother:

Children:

Description:

Hobbies:

Ranks[edit]

Points{229}[edit]

Total:229 = 77 Stats+{45(93)} Powers+46 Skills+{50(100)} Items +0/0 allies/Enemies+6 Shadows +5 Stuff +0 Storage


Advancement[edit]

Storage[edit]

  • 15. 15 psyche

Statistics{77}[edit]

  • Psyche: 30
  • Strength: 12
  • Endurance: 28
  • Warfare: 7

Warlock Thief Mage

Rasak added

Powers {53(93)}[edit]

  • (3) Basic Imprint Plymouth: Ascorbic Spells
  • 30 Madwand-Natural mage.: Ascorbic Spells
  • (30) Advanced Sorcery-taught by Jeremy
  • (20) Conjuration-Taught by Jeremy
  • (40) Trump Artist-Plymouth Trumps
  • 8 Warlock Thief Skills (60th)Ascorbic Spells
  • 5 Low Order Magery: Ascorbic Spells
  • 2 Illusionism.: Ascorbic Spells
  • 2 Listry: Ascorbic Spells
  • 3 Cantripy. A true master of Cantripy. Expert in teaching Cantrips. Some people learn Cantrips just by being around him. : Ascorbic Spells
  • 2 Low Order Wizardy: Ascorbic Spells
  • 1 Ritualism. Familiar with all Dufiro languages but not an expert in them. Generally a good resources on Dufiro but not a lot of practical experience.: Ascorbic Spells
  • Green Troll Stone.

Skills {40}[edit]

  • 2 Doctoring-Trama
    • 1 Internal Medacine
    • 1 Pip Skill-Rasak- Medical Training
  • 2 Tosian Weapon Master- Great Sword
    • 1 Bastard Sword
    • 1
  • 3 Cook-Chef-Tosian
    • 2 Adventuring chow
    • 2
    • 1 Pip Skill-Rasak-Cooking. Butchering.

General gardening. Preparation. Cast Iron. Open Fire.

    • 1 Japanese-Sushi
  • 1 Gardening
  • 2 Acrobatics
    • 1 Parkour-
    • 1 Pip Skill-Rasak- Gymnastics
  • 3 Alchemy
    • 2 Herbal Medacine
    • 2 Chemistry
    • 1
    • 1
  • 1
  • 1
  • 1
  • 1
  • 3 Card Mechanics-Shuffle Passes and Dealing
    • 2 Spot Card Cheats
    • 2 Cheat At Cards
    • 1
    • 1
  • 2 Harmonica
    • 1 Jew's Harp-Vargan
    • 1 Concertina-Squeezebox
  • 1
  • 1
  • 1
  • 1
  • 1 Hat Tricks
  • 1
  • 1
  • 1
  • 1
  • 2 Horsemanship
    • 1 Team Driving
    • 1 Pip Skill-Rasak-Military Horsemanship
  • 3 Detect Poisons
  • 3 Acid Use and Manufacture
    • 2 Acid Bomb delivery
    • 2 Acid Spray Devices
    • 1 Acid Traps
    • 1 Acid Storage
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 1 Pip Skill-Rasak-Military Technology
  • 1 Pip Skill -Rasak-Military Command and Communications.
Thievish Tops
  • Alchemy-:Alchemy Difficult
  • Locksmithing 60%
  • Bow Accuracy: Critical Plus
  • Acrobatics & Parkour: Parkour Difficult
  • Move Silently 80%
  • Pick locks 95%
  • pick pockets 99%
  • Slight of Hand 99%
  • Dagger Sure Strike :x5
  • Dagger Attack: Quickdraw
  • Dagger Throwing accuracy: +20% Critical
  • Entertaining +5 Charisma
  • Game of Skill 45%
  • Juggle 99%
  • Identify Magical Items 80%
  • Dagger throwing
  • Bypass Traps: 90%+20%
  • Dagger Attack: Quickdraw
  • Identify Magic Item 60%
  • Heist from Pack & Bundles 75%
  • Juggle 95%
  • Streetwise 60%
  • Identify Magic Item 60%

Ascorbic's Thievish Skills|

Allies & Enemies {0/0 = 0}[edit]

Allies[edit]

  • 6 Lop
  • 6 Boxlifter.
  • 4 Nur Al Din

Enemies[edit]

  • various

Companions[edit]

Items {}[edit]

Mithril Throwing Cards 21[edit]

  • 2 Vs Guns
  • 4 Deadly Damage
  • 1 Ability: Collect Cards
    • 7x3 Horde=21 Ascorbic
Graduate Cord 4[edit]

A symbolic uniform cord worn by graduates in all situations. 16" long.

Rasak Knife {4(5)}[edit]

  • 4 Deadly Damage 4
  • 1 Ability-1 Return to Hand/Return to Forge on death
  • 2 N/N Forms
  • 2 N/N Spells : Ascorbic Spells
    • {4(5)} x3 horde 15. Benedict & The Rasak Graduates


Those who completed the training were given a blade they made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.

Death Wheeler (12)[edit]

(44 pips Osric)

  • Vitality 4 (superior materials and durability)
  • Movement 2 (spinning Rings)
  • Deadly Damage 4
  • 1 Ability:Call to hand/Return
  • 1 Alt Form: Personal Choice
  • Shadowwide *4

Shadows {}[edit]

Stuff{3}[edit]

  • 3 GS

Miscellany[edit]

  • Mostly a gambler by trade and a known alcoholic. He is known to fence goods and gamble and is an expert in both. Tends to be grumpy. Plays the mandolin and can tell tales well enough that bards often enjoy his company.
  • He was also a madwand, a mage able to see the stands of magic around him, making his magic greatly more powerful then it should be. He can unravel magic used against him or around him, making him nearly invulnerable to magic.
  • Many powers of sorcery and conjuration taught by Tolknor using the Plymouth Squiggle for his own protection. Untrained Madwands are a bad thing.
  • A true master at Cantripy. Is one of the best instructors for Cantripy. Can teach almost anyone Cantrips. A person with a human psyche and an Int of at least 10 can learn at least 10 Cantrips if taught by Ascorbic.
  • Granted Immortality by Tolknor