Arbon D'Cannith

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Arbon D'Cannith

Background

Male Human Artificer 15 Chaotic Good Region of Origin: Breland Dragonmarked House: Cannith [Mark of Making] Size: Medium Height: 6' 1" Weight: 185 lb Skin: Tan Eyes: Green Hair: Blond; Beard


Characteristics

  • Strength 10/12 (+1)
  • Dexterity 14/16 (+3)
  • Constitution 12 (+1)
  • Intelligence 18/24 (+7)
  • Wisdom 10 (+0)
  • Charisma 14 (+2)

Total Hit Points: 36 +14d6

Armor Class: 13 = 10 +3 [dexterity] Touch AC: 13 Flat-footed: 10

Initiative modifier:+3

Fortitude save: +6 Reflex save: +7 Will save: +9

Attack (handheld): +11/+6/+1 Attack (unarmed): +12/+7/+2 Attack (missile): +14/+9/+4 Grapple check: +12/+7/+2

Speed: 30 feet

Feats:

Simple weapons Lt, Med Armour, Shields. 1st: Scribe scroll, Nymphs kiss, Legendary Artisan 2nd: Brew potion 3rd: Craft wondrous item, Improved toughness. 4th: Extraordinary Artisan 5th: Craft Magic Arms and armour. 6th: Empower spell, Craft wand 7th: 8th: Attune Magic weapon. 9th: Craft Rod, Wand mastery 10th: 11th: 12th: Craft staff, Extra rings. Maximise spell 13th: 14th: Forge ring 15th: Quicken spell


Traits:

Action Points: 12 (this level) Regarded as Fey by Fey +2 Cha based checks +1 saves vs spells/SLA’s +1 sp/level.

Skills

188pts (assuming book bought/found at 4th level, may be later)

  • Languages: Common Elven Giant Orc Sylvan
  • Appraise (Int) 15/18
  • Concentration (Con) 19
  • Craft: Alchemy (Int) 15/18
  • Craft: Weaponsmithing (Int) 10/13
  • Craft: Armorsmithing (Int) 15/18
  • Craft: Sculpting (Int) 15/18
  • Craft: Blacksmithing (Int) 12/15
  • Craft: Woodworking (Int) 10/13
  • Disable device (Int) 22/25
  • Kn: Arcana (Int) 15/18
  • Kn: Architecture & Engineering (Int) 10/13
  • Kn: The planes (Int) 10/13
  • Open Locks (Dex) 19/20
  • Search(Int) 22/25
  • Spellcraft(Int) 15/18
  • Use Magic Device (Cha) 20/25

Synergy:

  • Craft 5 ranks gives +2 on related appraise checks.
  • Know Architecture 5 ranks gives +2 on search checks for secret doors.
  • Search 5 ranks gives +2 on survival checks while tracking.
  • Spellcraft 5 ranks gives +2 on use magic device checks on scrolls.
  • Use Magic Device 5 ranks gives +2 on spellcraft checks to decipher scrolls.

Class abilities:

  • Artificer reserve; currently 0
  • Artificer knowledge (19) 1 min to check for magic, must handle. [DC 15]
  • Artisan bonus: +2 Use Magic Device if crafting feat known.
  • Disable Trap: May find traps above DC20. 10 over DC, may pass by unsprung.
  • Item creation:UMD [DC 20 + CL] to emulate spells needed to create items. CL 17 for prereqs. CL 15 for effect.
  • Craft Homonculus:
  • Retain Essence: Salvage XP from magic items to add to craft reserve.
  • Metamagic spell trigger: Use extra charges to apply metamagic feats to items.
  • Metamagic spell completion: [DC 20 + 3xspell lvl] 7/day.
  • Skill mastery: Take 10 on spellcraft/UMD rolls, even under stress.

Infusions

First-level Artificer infusions: 6 (4+2) per day Second-level Artificer infusions: 6 (4+2) per day: Third-level Artificer infusions: 4 (3+1) per day: Fourth-level Artificer infusions: 4 (3+1) per day: Fifth-level Artificer infusions: 4 (3+1) per day: Sixth-level Artificer infusions: 3 (2+1) per day:



Enchanted Gear

Scrolls

7 x identify 2 x comp lang 2 x knock Arcane lock Remove fear True strike CMW mage hand Magic circle of prot, evil, 15th caster Faerie fire Mass cure light wounds Heros feast Baleful polymorph

Potions

2 x invisibility 2 x divine insp[ BOED] lvl5 7 x CLW Read magic spider climb 2 x pass without trace 3x Bless weapon 2xDetect Poison Lesser restoration, Know direction. Lesser restoration Eendure elements

Weapons and armour

Spear, Flametouched Iron +1, Mithral chain shirt +4 Mithral shield,,light +2


Wands

Repair light dam Clw Detect traps Ray of enfeeblement Endure elements Detect magic Eternal wand repair light damage Eternal wands Expeditious retreat Eternal wand Light Wand CLW (5th level)

Staves

Staff of minor evoking (Daylight, fireball, Lightning bolt, wind wall) Staff of warding (Dispel magic, protective circle, minor globe of invulnerability).

Rings

Ring energy resistance, major Invisibility Ring of prot +4

Wondrous items

Golembane scarab Everbright lantern Headband of intellect +6 Circlet of persuasion Goggles of minute seeing Goggles of night Handy haversack Efficient quiver Feather token, tree x 6 2400 Feather token, copse x 4 1600 (As tree but small copse of shrubs/bushes in 10’ diameter) Portable hole Tome of clear thought +1 read Gauntlets of the Artisan: +2 Str +2Dex, Glove of Storing added to both gloves

Other stuff

Adricus to +5[9375gp owed by Adricus] +2 Str and Con Helm [4500 owed] Homonculus

Cash

107 372gp spent on reserve items 59 300 on items 3024 basics for weapons and armour

Roughly 14000 gp left of which 4 000 is reserved for infusion components.