Muse:Musette Playtest 1:Brainstorm Sheet

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Brainstormed Story Elements

For each story element I'm writing the first letter of the name of the author at the beginning.

Here is some information on the recent conflict to look for ideas: [[1]]. This is just to help inspire... our actual fictional narrative need only be loosely based on reality...

J: Alex -- the US consular agent that made contact with the Georgian government.
J: General Yuriy -- The Georgian military commander in charge of retaking the breakaway provinces of South Ossetia and Abkhazia
P: Georg - A young, brash man, disgusted by the Western world, dreams of making contact with real terrorists...
P: A Desire: ...to rescue my blind daughter from the midst of erupting hostilities.
B: Relationship: in love with Georg
B: Maria - A young blind woman living in Abkhazia. Secretly, her family members are very important people in Georgia, but she just wants to live a normal life far away from politics, hence her choice to live in a breakaway province.
T: Location: A secret weapons factory built within a cave complex built by ancient sculptors thousands of years ago.
T: Crisis: An attack on a truck convoy left no surviving witnesses! Now three nuclear warheads have gone missing within the region.


...I tried to give my players different personalities. :)

--Paul

You're role-playing a story-telling game. lol! I'm moving on to the Muse:Musette Playtest 1:Story_Outline_Sheet

--Jonathan