Latest revision |
Your text |
Line 1: |
Line 1: |
− | [[Image:Jacob1.jpg|450px]]
| |
− |
| |
| '''Name''': Jacob/Otetiani<br> | | '''Name''': Jacob/Otetiani<br> |
− | '''Age''': 20<br> | + | '''Age''': <br> |
| '''Concept''': Mixed race Iroquois tracker and warrior<br> | | '''Concept''': Mixed race Iroquois tracker and warrior<br> |
− | '''Virtue''': Justice '''Vice''': Wrath<br> | + | '''Virtue''': '''Vice''': Wrath<br> |
− | '''Heritage Path/Dynasty''': Thyrsus/Adamantine Arrow <br> | + | '''Heritage Path/Dynasty''': Thrysus/Adamantine Arrow <br> |
− | '''Experience''': 2XP unspent<br> | + | '''Experience''': XP unspent<br> |
| | | |
| | | |
Line 18: |
Line 16: |
| '''Skills''' | | '''Skills''' |
| | | |
− | ''Mental'': Medicine ●● Occult ●●● (Spirits) | + | ''Mental'': Medicine ●● Occult ●●●(Spirits) |
| | | |
| ''Physical'': Athletics ●●●● (Archery) Brawling ●●● (Grappling) Stealth ●●● Survival ●●● (Navigation) Weaponry ●●● (Axes) | | ''Physical'': Athletics ●●●● (Archery) Brawling ●●● (Grappling) Stealth ●●● Survival ●●● (Navigation) Weaponry ●●● (Axes) |
Line 27: |
Line 25: |
| '''Merits''' | | '''Merits''' |
| | | |
− | Combat Regimens (●●●●●) [Agility, Main Gauche, Open Hand, Parry]<br>
| + | Sleepwalker (●●●●)<br> |
− | Contacts [Arrow] (●●●) (English Colonial Militia, Iroquois Confederacy, Iroquois Consilium) <br>
| |
− | Iron Stamina (●)<br>
| |
− | Languages (●●) (English, French, native language is Onondaga-Iroquoian)<br>
| |
| Proximus (●)<br> | | Proximus (●)<br> |
− | Quick Draw (Melee) (●)<br>
| + | Iron Stamina (●●)<br> |
− | Sleepwalker (●●●●)<br>
| + | Languages (English, French) (●●)<br> |
− | Status [Arrow] (●) (Albany & New York Consilium - Recognised Proximus) <br>
| + | Quick Draw (●)<br> |
− | Status [Arrow] (●) (Iroquois Consilium - Recognised Proximus) <br>
| + | [Tactical Merit] (●)<br> |
| + | [Tactical Merit] (●)<br> |
| | | |
| | | |
| '''Blessings''' | | '''Blessings''' |
| | | |
− | Unseen Shield (Spirit ●●) [Stamina + Occult]<br> | + | Unseen Shield (Spirit ●●)<br> |
− | Second Sight (Spirit ●) [Wits + Occult]<br> | + | Second Sight (Spirit ●)<br> |
− | Spirit Tongue (Spirit ●) [Presence + Socialise]<br> | + | Spirit Tongue (Spirit ●)<br> |
− | Nightsight (Forces ●) [Wits + Composure]<br> | + | Nightsight (Forces ●)<br> |
− | Perfect Timing (Time ●) [Intelligence + Composure]<br> | + | Perfect Timing (Time ●)<br> |
− | Self-Healing (Life ●●) [Dexterity + Medicine]<br>
| |
| | | |
| | | |
Line 52: |
Line 47: |
| | | |
| '''Protective Spells''': | | '''Protective Spells''': |
− |
| |
− | Unseen Shield - Armour 2 vs physical attacks and those from ephemeral entities.
| |
| | | |
| | | |
Line 64: |
Line 57: |
| ''Perception'': 8<br> | | ''Perception'': 8<br> |
| ''Defence'': 4<br> | | ''Defence'': 4<br> |
− | ''Speed'': 14<br> | + | ''Speed'': 13<br> |
| | | |
| | | |
− | '''Nimbus''': A forest scene, the impression of the trunks of a few trees amongst which morning mist rises. Intermittently, arrows flit through the mist parting and stirring it in strange patterns. | + | '''Flaws''' |
| + | * |
| + | * |
| + | * |
| | | |
| | | |
− | '''Flaw''' | + | '''Notable Equipment''' |
− | *Born to Serve
| |
| | | |
− |
| |
− | '''Notable Equipment'''
| |
− | *Cheap telescope
| |
| | | |
| | | |
| | | |
| '''Biography''' | | '''Biography''' |
− |
| |
− | Family
| |
− | *Jacob/Otetiani ("He Who is Prepared") is a mixed race Onondaga Iroquois. Ie he has a range of ethniticies from his parents, but considers himself Iroquois (his mother is Iroquois and they trace their heritage matrilineal-y). Jacob is what he tells Europeans his name is, he doesn't share his "real" name (only Sophie knows it of the PCs).
| |
− | *Those parental ethnicities are Scots-Irish and Onondaga from his mother, and French and Caribbean/West African from his father.
| |
− | *His Scots-Irish grandfather is your stereotypical grizzled old pioneer, he might be still alive, he might not - up to you. He fought in the previous war. His native grandmother is still around.
| |
− | *His half-Iroquois mother is a clan mother, one of the electors in the tribe and a politically connected and powerful woman in her own right.
| |
− | *His mulatto French father is a mercenary, both charismatic and driven by his passions but also totally amoral, in other words a Magnificent Bastard (in the vein of Marshal Rangard and Richard Masson).
| |
− | *He has no siblings (his younger sister died in infancy), but has a host of cousins (those on his mother's side are called "brother" and "sister" in the native style).
| |
− | *His mystical nature first began to manifest when he was a boy, he would see things that weren't there (actually spirits in a state of Twilight).
| |
− |
| |
− | Warfare
| |
− | *When he was 14 he responded to the call amongst the Confederacy to aid the British in their struggle against the French (and the Iroquois traditional enemies).
| |
− | *Served as a scout and pathfinder for a ranger-designated provincial militia, David Robinson's Rangers.
| |
− | *Distantly related to Captain Robinson's family via his grandfather.
| |
− | *Took part in an ill-fated [[18thCenturyMage/Crown_Point_Expedition |expedition to seize Fort Saint-Frédéric]] from the French.
| |
− | *His unit saved the survivors of Dowling's unit after they were betrayed by their own scouts. It was during this battle than Dowling Awakened.
| |
− |
| |
− | Connections
| |
− | *He had a mentor, Sooleawa ("Silver" in her native Algonquian) a shaman whom he called "grandmother" (she was more accurately a great aunt) who was a Thrysus Arrow.
| |
− | *Some time shortly after her Awakening, he stumbled upon Sophie in the wilderness and rescued her from some Huron braves who were intending to take her captive. Sophie then spent a couple of months recuperating in his village and was adoped into the tribe and received some initial instruction from the shaman mentor.
| |
− | *Sooleawa was murdered by a spirit manipulated by a European mage.
| |
− | *He's on a vengeance trail to find the mage who killed his mentor.
| |
− |
| |
| | | |
| | | |
| '''XP Log''' | | '''XP Log''' |
− | *10/1/13: Added Iron Stamina 1 (2XP)
| |
− | *17/1/13: Added Quick Draw (Melee) (2XP)
| |
− | *7/2/13: Added Self-Healing (12XP)
| |
| | | |
| | | |
| [[18thCenturyMage |Back to main page]]<br> | | [[18thCenturyMage |Back to main page]]<br> |