Editing 4SRD:Fighter
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | + | {{OGL Top}} | |
− | |||
==Fighter== | ==Fighter== | ||
Line 11: | Line 10: | ||
{| class="d20" | {| class="d20" | ||
|+ | |+ | ||
− | <div>Table: The Fighter</div> | + | <div>{{#anc:Table: The Fighter}}</div> |
+ | Hit Die: d10 | ||
|- | |- | ||
! rowspan="2" | Level | ! rowspan="2" | Level | ||
! rowspan="2" | [[BAB|Base<br/>Attack Bonus]] | ! rowspan="2" | [[BAB|Base<br/>Attack Bonus]] | ||
− | ! colspan=" | + | ! colspan="3" | [[SRD:Saving Throw|Saving Throw]]s |
− | |||
! rowspan="2" | Special | ! rowspan="2" | Special | ||
|- {{#vardefine:odd|0}} | |- {{#vardefine:odd|0}} | ||
− | ! | + | ! [[SRD:Saving Throw#Fortitude|Fort]] || [[SRD:Saving Throw#Reflex|Ref]] || [[SRD:Saving Throw#Will|Will]] |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |1st|| class="left" | +1 || +2 || +0 || +0 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |2nd|| class="left" | +2 || +3 || +0 || +0 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |3rd|| class="left" | +3 || +3 || +1 || +1 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |4th|| class="left" | +4 || +4 || +1 || +1 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |5th|| class="left" | +5 || +4 || +1 || +1 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |6th|| class="left" | +6/+1 || +5 || +2 || +2 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |7th|| class="left" | +7/+2 || +5 || +2 || +2 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |8th|| class="left" | +8/+3 || +6 || +2 || +2 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |9th|| class="left" | +9/+4 || +6 || +3 || +3 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |10th||class="left" | +10/+5 || +7 || +3 || +3 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |11th||class="left" | +11/+6/+1 || +7 || +3 || +3 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |12th||class="left" | +12/+7/+2 || +8 || +4 || +4 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |13th||class="left" | +13/+8/+3 || +8 || +4 || +4 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |14th||class="left" | +14/+9/+4 || +9 || +4 || +4 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |15th||class="left" | +15/+10/+5 || +9 || +5 || +5 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |16th||class="left" | +16/+11/+6/+1 || +10 || +5 || +5 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |17th||class="left" | +17/+12/+7/+2 || +10 || +5 || +5 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |18th||class="left" | +18/+13/+8/+3 || +11 || +6 || +6 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |19th||class="left" | +19/+14/+9/+4 || +11 || +6 || +6 |
+ | | class="left" | | ||
|- class="{{Odd-Even|{{#var:odd}}}}" | |- class="{{Odd-Even|{{#var:odd}}}}" | ||
− | | | + | |20th||class="left" | +20/+15/+10/+5 || +12 || +6 || +6 |
+ | | class="left" | [[#Bonus Feats|Bonus Feat]] | ||
|- | |- | ||
| colspan="42" class="skill" | | | colspan="42" class="skill" | | ||
− | '''Class Skills | + | '''Class Skills (2 + [[SRD:Intelligence|Int]] modifier per level, ×4 at 1st level)'''<br/> |
[[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]). | [[SRD:Climb Skill|Climb]] ([[SRD:Strength|Str]]), [[SRD:Craft Skill|Craft]] ([[SRD:Intelligence|Int]]), [[SRD:Handle Animal Skill|Handle Animal]] ([[SRD:Charisma|Cha]]), [[SRD:Intimidate Skill|Intimidate]] ([[SRD:Charisma|Cha]]), [[SRD:Jump Skill|Jump]] ([[SRD:Strength|Str]]), [[SRD:Ride Skill|Ride]] ([[SRD:Dexterity|Dex]]), [[SRD:Swim Skill|Swim]] ([[SRD:Strength|Str]]). | ||
|} | |} | ||
Line 90: | Line 89: | ||
All of the following are class features of the fighter. | All of the following are class features of the fighter. | ||
− | + | '''Weapon and Armor Proficiency:''' A fighter is proficient with all [[SRD:Simple Weapon Proficiency|simple]] and [[SRD:Martial Weapon Proficiency|martial weapons]] and with all armor ([[SRD:Armor Proficiency (Heavy)|heavy]], [[SRD:Armor Proficiency (Medium)|medium]], and [[SRD:Armor Proficiency (Light)|light]]) and [[SRD:Shield Proficiency|shields]] (including [[SRD:Tower Shield Proficiency|tower shields]]). | |
− | |||
− | '''Weapon and Armor Proficiency:''' A fighter is proficient with all [[ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | ''' | + | '''{{#anc:Bonus Feats}}:''' At 1st level, a fighter gets a bonus combat-oriented feat in addition to the feat that any 1st-level character gets and the bonus feat granted to a human character. The fighter gains an additional bonus feat at 2nd level and every two fighter levels thereafter (4th, 6th, 8th, 10th, 12th, 14th, 16th, 18th, and 20th). These bonus feats must be drawn from the feats noted as [[SRD:Fighter Bonus Feats|fighter bonus feats]]. A fighter must still meet all prerequisites for a bonus feat, including ability score and base attack bonus minimums. |
− | + | These bonus feats are in addition to the feat that a character of any class gets from advancing levels. A fighter is not limited to the list of fighter bonus feats when choosing these feats. | |
{| border=1 | {| border=1 |