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== Player Characters == | == Player Characters == | ||
− | * | + | *[[Bwango the Boisterous]] |
− | *[[Erik the Brick]] | + | *[[Erik the Brick]] |
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*<del>[[Nicos the Silent]]</del> (Deceased) | *<del>[[Nicos the Silent]]</del> (Deceased) | ||
− | *[[Nogdar the Cryptic]] | + | *[[Nogdar the Cryptic]] |
− | * | + | *[[Sax the Scout]] |
− | *[[Charming Sartoris]] | + | *[[Charming Sartoris]] |
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*[[ACKS Blank Character Sheet]] | *[[ACKS Blank Character Sheet]] | ||
==Encumbrance== | ==Encumbrance== | ||
*Charming Sartoris | *Charming Sartoris | ||
− | + | Encumbrance (current): | |
− | + | Movement: | |
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*Erik the Brick | *Erik the Brick | ||
− | + | Encumbrance (current): 9 | |
− | + | Movement: 60/20/60 | |
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*Nogdar the Cryptic | *Nogdar the Cryptic | ||
− | + | Encumbrance (current): | |
− | + | Movement: | |
− | + | *Sax the Scout | |
− | + | Encumbrance (current): 6.5 stone | |
− | + | Movement: 90/30/90 | |
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− | * | ||
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− | + | == Entourage == | |
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===Animals=== | ===Animals=== | ||
====Gertie the Mule==== | ====Gertie the Mule==== | ||
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Movement: 120'/turn @ 20 stone, 60'/turn @ 40 stone | Movement: 120'/turn @ 20 stone, 60'/turn @ 40 stone | ||
* Sack with Erik's gear (2 stone) | * Sack with Erik's gear (2 stone) | ||
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** Spare Wine-skin | ** Spare Wine-skin | ||
** Second week's iron rations. | ** Second week's iron rations. | ||
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===Henchmen=== | ===Henchmen=== | ||
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*Here are a collection of essays about the campaign world, which may prove useful. Note that every month consists of four eight-day weeks. [http://wiki.rpg.net/index.php/The_Wyzard_Setting_Essays Setting Essays] | *Here are a collection of essays about the campaign world, which may prove useful. Note that every month consists of four eight-day weeks. [http://wiki.rpg.net/index.php/The_Wyzard_Setting_Essays Setting Essays] | ||
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== Style Guide == | == Style Guide == | ||
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** In return for having five sets to choose from, I do not allow point-trading. | ** In return for having five sets to choose from, I do not allow point-trading. | ||
** HP are rolled at first level. | ** HP are rolled at first level. | ||
− | ** A | + | ** A characters entire HD pool is re-rolled at each level. If you have a constitution penalty, be sure to roll each die individually, apply the penalty, and treat it as a minimum of one HP. Rolling the entire pool, adding it up, and then subtracting the penalty can lead to having a lower HP total than otherwise. The new total is only taken if it is higher. |
** A character may also reroll their HD pool by spending a week in town engaged in off-screen debauchery or other activities of no mechanical benefit. In this case, they must take the new total even if it is lower. | ** A character may also reroll their HD pool by spending a week in town engaged in off-screen debauchery or other activities of no mechanical benefit. In this case, they must take the new total even if it is lower. | ||
*Combat | *Combat | ||
− | **Because I'm generally very loose about positioning in combat, I'm much more generous about Cleaving attacks by both PCs and NPCs than the book indicates | + | **Because I'm generally very loose about positioning in combat, I'm much more generous about Cleaving attacks by both PCs and NPCs than the book indicates. |
**Due to the limitations of PBP, I allow the announcement of intention to cast spells or engage in a fighting withdrawal after initiative is posted. | **Due to the limitations of PBP, I allow the announcement of intention to cast spells or engage in a fighting withdrawal after initiative is posted. | ||
**If a character is required to roll on the Mortality tables, I allow PCs to roll twice and take either result. They may also choose to simply die, either before or after the result is rolled. If it is after, then any healing magics used to gain a modifier are still expended. This can result in healing magic being wasted. | **If a character is required to roll on the Mortality tables, I allow PCs to roll twice and take either result. They may also choose to simply die, either before or after the result is rolled. If it is after, then any healing magics used to gain a modifier are still expended. This can result in healing magic being wasted. | ||
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[[File:principality.png]] | [[File:principality.png]] | ||
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− | == | + | == Treasure == |
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− | == | + | ===[http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-(feat-The-Wyzard)&p=15636810#post15636810 Giant Weasel's Lair]=== |
+ | *3 sets of engraved teeth (1 stone per 100 sets), each worth 20 gp [On Sax] | ||
+ | *6 sticks of rare incense (1 stone per 100 sticks), each worth 16 gp [On Sax] | ||
+ | *2 vials of rare perfume (1 stone per 100 vials), each worth 150 gp [On Sax] | ||
+ | *1 rich fur cape (1 stone each), worth 1500 gp [On Erik] | ||
+ | *1 alexandrite, 500 gp [On Sax] | ||
+ | *1 turquoise, 25 gp [On Sax] | ||
+ | *1 Carved jade jewelry, 900 gp [On Sax] | ||
+ | *1 porcelain jewelry, 300 gp [On Sax] | ||
+ | *Weasel fur, 500 gp if properly removed and sold [On Erik] | ||
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===[http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-%28feat-The-Wyzard%29&p=15657659#post15657659 Mustache Guy]=== | ===[http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-%28feat-The-Wyzard%29&p=15657659#post15657659 Mustache Guy]=== | ||
− | [[ | + | *Loose change equaling 2 GP [On Bwango] |
+ | *One chunk of turquoise worth 25 GP [On Bwango] | ||
+ | *One pouch of wolfsbane worth 10 GP [On Bwango] | ||
===[http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-%28feat-The-Wyzard%29&p=15657720#post15657720 Spices from the Green Tome]=== | ===[http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-%28feat-The-Wyzard%29&p=15657720#post15657720 Spices from the Green Tome]=== | ||
− | [ | + | *"A box containing a massive ten pounds of assorted ground spices." Their worth is "probably 150GP." [On Erik] |
===[http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-(feat-The-Wyzard)&p=15697661#post15697661 The Neanderthals' Lair]=== | ===[http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-(feat-The-Wyzard)&p=15697661#post15697661 The Neanderthals' Lair]=== | ||
− | [ | + | *4,200 Copper (House of Accounts) |
+ | *3,000 Silver (House of Accounts) | ||
+ | *1 bag of loose tea, worth 75gp, 5 stone each (House of Accounts) | ||
+ | *38 animal horns worth 20gp each, 1 stone per 5 horns (House of Accounts) | ||
+ | *12 bone fetishes and figurines, each worth 15gp (House of Accounts) | ||
+ | *4 prisms, each worth 60gp (House of Accounts) | ||
+ | *1 lapis lazuli, 25 gp (House of Accounts) | ||
+ | *1 wrought silver trinket, 500 gp (House of Accounts) | ||
+ | *1 Fine wood trinket, 500 gp (House of Accounts) | ||
+ | *1 shells trinket, 170 gp (House of Accounts) | ||
+ | *A vial full of a glittering blue liquid, undoubtedly a potion. (House of Accounts) | ||
+ | *<del>1 barrels of beer, worth 10gp, 8 stone each</del> | ||
+ | *<del> 3 barrels of preserved fish, worth 5gp each, 8 stone each</del> | ||
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+ | Deducted 800 copper and 12 animal horns for Bwango's share, per [http://forum.rpg.net/showthread.php?632743-ACKS-versus-Caverns-of-Thracia-(feat-The-Wyzard)&p=15703775#post15703775 Wyzard in IC thread]. | ||
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== Historical Links == | == Historical Links == |