Editing Adventuring for Fun and Profit: Nib

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 11: Line 11:
 
'''Darkvision:''' 60ft<br>
 
'''Darkvision:''' 60ft<br>
 
'''Sunlight Sensitivity:''' Disadvantage on Attack and Perception in sunlight<br>
 
'''Sunlight Sensitivity:''' Disadvantage on Attack and Perception in sunlight<br>
'''History:''' Nib is a member of Gasgra Tribe, a large clan of Kobolds that claimed the caves of the Gheler Mountains as their own. That is until a massive dungeon formed in the depths of the caverns and waves of monsters poured out and overwhelmed them. The clan lost countless Kobolds that day, including the sagely elders. With the clan now homeless and leaderless Nib tried his best to keep spirits high among the survivors; promising one day they would reclaim their home and avenge the fallen. Nib's travels lead his clan to Uthlazi where Fan, the barkeep of The Smiling Flumph, took pity on the Gasgra. She allowed them to carve out a new home under the bar in exchange for their services; whether that be helping out at the bar or anything else Fan can think of. While at the bar Nib become acquainted with the bouncer Jobb, curious how one so small could be so strong. Nib begged Jobb to teach him the ways of the monk, hoping to one day be strong enough to take back his home and rebuild the Gasgra clan. For now though he uses his talent as an adventurer, setting off to explore dungeons for wealth and Anima to provide for his fellow Kobolds.
+
'''History:''' Nib was a member of Gasgra Tribe, a large clan of Kobolds that claimed the caves of the Gheler Mountains as their own. That is until a massive dungeon formed in the depths of the caverns and waves of monsters poured out and overwhelmed them. The clan lost countless Kobolds that day, including the sagely elders. With the clan now homeless and leaderless Nib tried his best to keep spirits high among the survivors; promising one day they would reclaim their home and avenge the fallen. Nib's travels lead his clan to Uthlazi where Fan, the barkeep of The Smiling Flumph, took pity on the Gasgra. She allowed them to carve out a new home under the bar in exchange for their services; whether that be helping out at the bar or anything else Fan can think of. While at the bar Nib become acquainted with the bouncer Jobb, curious how one so small could be so strong. Nib begged Jobb to teach him the ways of the monk, hoping to one day be strong enough to take back his home and rebuild the Gasgra clan. For now though he uses his talent as an adventurer, setting off to explore dungeons for wealth and Anima to provide for his fellow Kobolds.
  
 
==Attributes==
 
==Attributes==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)