Difference between revisions of "Adyo the Addlepated"

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(Attributes)
(Combat)
Line 19: Line 19:
 
*HP: 10
 
*HP: 10
 
*AC: 8 (clothes + dex)
 
*AC: 8 (clothes + dex)
*Attack: dagger (melee), 1d4+1 damage
+
*Attack: dagger (melee), 1d4 damage
 
*Attack: dagger (thrown), 1d4 damage, 10/20/30 range
 
*Attack: dagger (thrown), 1d4 damage, 10/20/30 range
 
*Movement: 120/40/120
 
*Movement: 120/40/120

Revision as of 14:22, 24 November 2016

A character in the Daybreak in the Wasteland B/X Campaign.

Adyo the Addlepated

  • Neutral Magic-User (Seer) L2
  • XP: 2528/5000 (+10% XP bonus)
  • Backstory: If Adyo really does talk to spirits, they've got the lad all mixed up and turned around. He doesn't have anything to prove, but there's a lot to protect.

Attributes

  • STR 09
  • INT 18 (+15% identification of Artifacts of the Old Ones)
  • WIS 13
  • DEX 13
  • CON 15
  • CHA 12

Combat

  • HP: 10
  • AC: 8 (clothes + dex)
  • Attack: dagger (melee), 1d4 damage
  • Attack: dagger (thrown), 1d4 damage, 10/20/30 range
  • Movement: 120/40/120
  • Treasure-bearing movement:
  • Saves:
    • Death Ray or Poison 13
    • Magic Wands 14
    • Paralysation or Petrification 13
    • Dragon Breath 16
    • Rod, Stave, or Spell 15

Spells

Memorized: Charm Person, Sleep

Spell Book

  • 1st Level
    • Charm Person
    • Detect Magic
    • Floating Disc
    • Hold Portal
    • Light
    • Magic Missile
    • Protection from Evil
    • Read Languages
    • Read Magic
    • Shield
    • Sleep
    • Ventriloquism

Equipment

  • Encumbrance
    • Gear: 110 cn
    • Money: 26 cn
    • Total: 136 cn
  • dagger x3
  • waterskin
  • coinpurse: 26 gold
  • backpack
    • flask of oil x3
    • mirror
    • iron rations, 1 week
    • standard rations, 1 week
    • lantern
    • tinderbox
    • large sacks x2
    • small sack
    • crowbar
    • torches x3
    • spellbook

Character Notes