Difference between revisions of "Age of Dragons: Ghost Dragons"

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(Lifepaths and the Ghost Dragons)
(Outlook)
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''Sorrowful Burden'' has been called a Fatalist... he's actually just a realist:
 
''Sorrowful Burden'' has been called a Fatalist... he's actually just a realist:
  
* '''Pure Dragons''' - ''"Ah yes... we also revere Mother Sky, so we are kindred, you and I. Tell me, have you ever considered the other half of the creation myth?"''
+
* '''Pure Dragons''' - ''"The Goddess existed, yes, but praying to her will not keep the Void Beyond at bay. But then, nothing will, so keep praying if it makes you feel better."''
* '''Argent Dragons''' - ''"A fearsome bunch of soldiers to be sure, and so grim, so serious. Very admirable, I'm sure."''
+
* '''Argent Dragons''' - ''"You can't fight shadows with steel. Sharpen your minds rather than your blades, and you'll survive against the coming darkness a little longer than you would otherwise."''
* '''Solar Dragons''' - ''"Of course we will support your Alliance and sign your treaties! The Cabal is with you, my friend! What do you mean we reneged on the last treaty we signed? Well, we were hoping to renegotiate..."''
+
* '''Solar Dragons''' - ''"Scared of the dark? I don't blame you..."''
* '''Hunter Dragons''' - ''"Stupid ferals, clinging to the "old ways". If your old ways are so great, remind me why you're losing our little war?"''
+
* '''Hunter Dragons''' - ''"My father's uncle was killed by a Hunter pack as he crossed their territory. Ah well... he'd still be dead now anyway."''
* '''Forest Dragons''' - ''"So interesting that they have subspecies of different sorts, eh? I wonder if that phenomenon can be manipulated somehow..."''
+
* '''Forest Dragons''' - ''"Each of you carries your own Prophecy Clock, and it is so short. How do you not go mad? Perhaps you already have."''
* '''Storm Dragons''' - ''"Yes, yes, you go play in the sea. We'll deal with things up here."''
+
* '''Storm Dragons''' - ''"They know. They know about the Void Beyond and though they call it something different... they know."''
* '''Ashen Dragons''' - ''"Oh we sympathise, we do so much. But there's no room here in our little paradise, so move along, move along."''
+
* '''Ashen Dragons''' - ''"You turned away my ancestors because you feared Endless Night. I cannot fault this logic, but I still hate you for it."''
* '''Velvet Dragons''' - ''"Come in my dear, make yourself comfortable. I do like to collect things like you."''
+
* '''Velvet Dragons''' - ''"Blind to the darkness around you because you are looking at your own reflection all the time. You'll die just the same."''
* '''Chimerical Dragons''' - ''"Astonishing sorcerous prowess, and such wisdom! I do so admire them."''
+
* '''Chimerical Dragons''' - ''"Dreams are merely our mind's guard against the waiting emptiness in the world sleep. The dream will end soon, then they will be defenceless."''
* '''Blood Dragons''' - ''"Best not to mock one of these, unless he doesn't realise you're mocking him. Which isn't hard, really."''
+
* '''Blood Dragons''' - ''"They hunted my ancestors, and killed many of them. If we are doomed now it is because they destroyed us so long ago."''
* '''Sable Dragons''' - ''"Clever - damnably clever. Luckily, so are we."''
+
* '''Sable Dragons''' - ''"They seek to master darkness, but they are its slaves. They are gone, and demons are in their place."''
 
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[[Category:Age_of_Dragons]]
 
[[Category:Age_of_Dragons]]

Revision as of 07:57, 28 May 2008

Age Of Dragons: Main Page -> The Twelve Breeds -> Ghost Dragons


The Dying and the Dead

Appropriately, for the draconic firstborn of the season of Death, the Ghost Dragons are entirely obsessed with their mortality.

They were never numerous - even with their strong Pneuma most found that the Birthing Sickness was too high a price to pay for the privlege of offspring. When the Ascendancy started hunting the Ghosts, their numbers dwindled further, and the desperate flight south has claimed its toll of casualties as well.

Now they are told that Endless Night has declared their future extinction - they have only four hundred and nineteen years before the dreaded Prophecy Clock runs out. They are all going to die - few can deny the certainty of this - the only question is how they will choose to face their fate.

Character Creation: Game Rules

Sphere Ratings

  • Soma 3
  • Sophis 4
  • Pneuma 5


Birthrights

Deathsight - Ghost Dragons can visualise the energy they call Deathforce, which flows into the world from the Void Beyond, and surrounds that which is touched by death. With Ghostsight they can instantly identify if someone is dying, if a creature is alive or dead (or undead), can detect even the most subtle of necromantic magics and can determine to the nearest year how old any creature is, and to the nearest five years how much longer they would likely survive if death from old age or ordinary disease were to take them.

Voidtongue - Undead, elemental creatures of death energy and (rare) ghosts typically do not communicate in mortal fashion, instead simply moaning and wailing. When these entities do speak they speak Voidtongue, the language of the nothingness beyond. This language cannot be learnt even by the most scholarly linguist, but Ghost Dragons can understand and speak it intuitively.

Breed Weakness

Masque of Disquiet - Ghost Dragons make for disturbing and unpleasant company. Their voices seem soft, but also seem to cause others to feel uncomfortable. Their physical forms seem basically normal (if unhealthy), but there is something oddly wrong about the way they move. Ghost Dragons are at -2 dice to any positive social checks (i.e. not including intimidation and attempts to cause fear or discomfort). When interacting with Life-aligned Dragons, or with any non-Dragon living creature, this increases to -4 dice. When dealing with other Ghosts, undead or any other creature that speaks Voidtongue, this penalty is waived.

Physical Appearance

Ghost Dragons are pale grey in colour, with jaundiced-looking yellow eyes, and an overall build that seems sickly and unhealthy to other breeds. Their horns are spiralled and a dirty off-white colour. Their skin seems to be drawn a little too tightly across their ribs and limbs. Others cannot help but note that there is a certain intensity to them - they stare too long, breathe a little too quietly and are generally unsettling to be around.

Society and Culture

Its been over one and a half millennia since the Ghost Dragons fled the North, and just over 1200 years since the Breed settled in their current location. Every Ghost Dragon now alive was born in the South, but almost every one can remember stories from parents or grandparents of the long flight. The new generation may be Southern-born, but they still regard themselves as refugees.

Their place of settlement is Ghosthome, which that lies on the outskirts of Arrantis, only a short distance from the Ashen Kingdom. Once Ghosthome was just empty and misty marshland, but its new inhabitants have changed it to their liking, building their lairs from the twisted wood of the long-petrified mangroves and establishing a defensive perimeter of wards and protective sorceries. Within Ghosthome the Dragons converse only in Voidtongue and are wary of all strangers - even their Alliance protectors. This little patch of dirt may not be much, but they consider that it is their own sovereign territory now. While the Alliance may have been planning to just foist off a piece of unwanted and unpleasant domain on the refugees, the Ghosts have found that the place is very much to their liking, the cloying mists and grey swampland suiting their temperaments and preferences well.

Within the breed there is a general obsession with their refugee status, but even more so with the Prophecy Clock - a prediction/threat by Endless Night made a quarter of a century ago that the Ghost Dragons would be extinct within 444 years. With only 419 years left (far less than a lifetime, for dragons) the Ghost Dragons have found their society is fracturing into different factions.

The Fatalists believe that Endless Night has never been wrong in his arcane predictions, and that the Prophecy Clock cannot be denied. They are preparing to face extinction, and deciding how best to deal with this. The key Fatalist belief is that the only thing to do now is to put personal affairs in order. Fatalists are understandably keen that no new births should occur, but otherwise believe that individual Ghosts should be allowed to fade any way they choose.

The Vengeful also believe that the Prophecy Clock is true - or at least is probably true. They argue that Ghosthome should be abandoned, and that the Ghosts should head North again, to meet their end bravely and in battle. Ghosts being Ghosts, they wonder if there is some puissant arcane sorcery they can invoke to wreak revenge, perhaps fuelled by their own lifeforce.

The Deniers are probably the largest faction, though their numbers shrink year by year. They believe that the Prophecy Clock is just an Ascendancy propaganda tool, intended to divide prior to conquering. They don't believe extinction is inevitable, and will do all they can to convince others of this. They also believe in being proactive in fighting, but they seek to fight their prophesied destiny rather than going out in a blaze of glory like the Vengeful.

The Concilators are the smallest faction. They believe that the Clock is a threat, and that only Endless Night has the power to revoke it. They want to go back to the Ascendancy, arguing that maybe they can earn mercy. Their beliefs are understandably extremely unpopular, and expressing Concilator sympathies is a surefire way to earn hostility from most Ghosts.

Lifepaths and the Ghost Dragons

Prior to their migration, Ghost Dragons were traditionally Scholar-Sages, naming themselves Necrosavants and studying the mysteries of the Void Beyond. Many of their number retain this interest and inclination, though changing circumstances have changed the nature of their study from something academic to the possible way to finding the key to survival.

Some have redirected their studies, for example as Animist Adepts (or Spiritworkers) or even as Demonbinders (called Voidwatchers). They keep their studies secret from Alliance and enemy alike - their hosts would probably not look kindly on them studying such heretical secrets.

Changing circumstances have necessitated some Ghost Dragons taking up different lifepaths. It is hard to survive without Warmasters, so a few have felt obliged to ake up arms to defend their people. Likewise living on the move Breed caused a handful of Ghost Dragons to "devolve" into the path of the Beast Unbound, and the pracise of this path has occasionally been passed onto descendants.

Outlook

Sorrowful Burden has been called a Fatalist... he's actually just a realist:

  • Pure Dragons - "The Goddess existed, yes, but praying to her will not keep the Void Beyond at bay. But then, nothing will, so keep praying if it makes you feel better."
  • Argent Dragons - "You can't fight shadows with steel. Sharpen your minds rather than your blades, and you'll survive against the coming darkness a little longer than you would otherwise."
  • Solar Dragons - "Scared of the dark? I don't blame you..."
  • Hunter Dragons - "My father's uncle was killed by a Hunter pack as he crossed their territory. Ah well... he'd still be dead now anyway."
  • Forest Dragons - "Each of you carries your own Prophecy Clock, and it is so short. How do you not go mad? Perhaps you already have."
  • Storm Dragons - "They know. They know about the Void Beyond and though they call it something different... they know."
  • Ashen Dragons - "You turned away my ancestors because you feared Endless Night. I cannot fault this logic, but I still hate you for it."
  • Velvet Dragons - "Blind to the darkness around you because you are looking at your own reflection all the time. You'll die just the same."
  • Chimerical Dragons - "Dreams are merely our mind's guard against the waiting emptiness in the world sleep. The dream will end soon, then they will be defenceless."
  • Blood Dragons - "They hunted my ancestors, and killed many of them. If we are doomed now it is because they destroyed us so long ago."
  • Sable Dragons - "They seek to master darkness, but they are its slaves. They are gone, and demons are in their place."