Difference between revisions of "Aglar"

From RPGnet
Jump to: navigation, search
(Race and Class Abilities)
Line 37: Line 37:
 
==Race and Class Abilities==
 
==Race and Class Abilities==
 
*'''Languages:'''Common,  
 
*'''Languages:'''Common,  
*
+
*'''Weapon Proficiencies:'''Club
 +
*'''Secondary Skills:'''Gambling, Shipwright: Boats
  
 
==Gear and Treasure==
 
==Gear and Treasure==

Revision as of 12:15, 27 July 2010

Campaign Link: RC D&D: Zeroes to Heroes

Biographical Info

  • Name:Aglar
  • Sex:Male
  • Description:
  • History and Personality:Aglar is a canoe-maker's apprentice. While he has a talent for making and repairing the canoes so valued by fishermen and river-traders, he is also an inveterate gambler. After winning a great deal of gold from some of the town's finer citizens in a game of dice, his winnings were confiscated and he was ordered to seek his fortunes elsewhere for a year. The town elders hope that a year's banishment will improve Aglar's morals.


Characteristics

  • Class: To Be Determined
  • Level: 0
  • EXP: (Req For Next Level: ) -500 (Need 0 for 1st Level)
  • Alignment: Neutral


  • STR: 10
  • INT: 11 (Reads and Writes)
  • WIS: 9
  • DEX: 12
  • CON: 9
  • CHR: 10

Combat Stats

  • THAC0:
  • AC:9
  • HP:6
  • Move:120'/40'/120'
  • Saving Throws
    • Death Ray or Poison:14
    • Magic Wands:15
    • Paralysis or Turn to Stone:16
    • Dragon Breath:17
    • Rod, Staff, or Spell:18

Race and Class Abilities

  • Languages:Common,
  • Weapon Proficiencies:Club
  • Secondary Skills:Gambling, Shipwright: Boats

Gear and Treasure

  • Encumbrance:
  • Coins
    • PP
    • GP
    • EP
    • SP
    • CP
  • Armor & Weapons

Club

  • Gear
  • Treasure