Difference between revisions of "Alastar Nine-Fingers"

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A character in [[Stonehell Campaign]]
 
A character in [[Stonehell Campaign]]
 
== Rank ==
 
== Rank ==
*Human Thief 1
+
*Human Thief 5
*XP: 1098/1250
+
*XP: 15,135/20,000
 
*Neutral
 
*Neutral
  
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**Mapping
 
**Mapping
 
**Tracking
 
**Tracking
**
+
**Riding
 
*Class Proficiencies
 
*Class Proficiencies
**Alertness
+
**Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.
**
+
**Combat Reflexes
 
**
 
**
  
 
== Combat ==
 
== Combat ==
 
*AC 3
 
*AC 3
*HP 5
+
*HP 21/21
 
*Movement Rate
 
*Movement Rate
*Initiative Modifier +1
+
*Initiative Modifier +2
 
*Attacks  
 
*Attacks  
**Primary Melee Attack: Sword 10+, 1d8 damage.  
+
**Primary Melee Attack: Battle Axe (+1) 7+, 1d6+1 damage.  
**Primary Ranged Attack: Shortbow 9+, 1d6 damage.
+
**Primary Ranged Attack: Shortbow 7+, 1d6 damage.
 
*Saves:
 
*Saves:
**Petrification & Paralysis 13
+
**Petrification & Paralysis 11
**Poison & Death 13
+
**Poison & Death 11
**Blast & Breath 16
+
**Blast & Breath 14
**Staves & Wands 14
+
**Staves & Wands 12
**Spells 15
+
**Spells 13
  
 
== Thief Abilities ==
 
== Thief Abilities ==
*Open Locks 18+
+
*Open Locks 14+
*F/R Traps 18+
+
*F/R Traps 14+
*Pick Pockets 17+
+
*Pick Pockets 13+
*Hide in Shadows 19+
+
*Hide in Shadows 15+
*Move Silently 17+
+
*Move Silently 13+
*Climb Walls 6+
+
*Climb Walls 4+
*Hear Noise 14+
+
*Hear Noise 6+ (See Alertness)
*Backstab x2
+
*Backstab x3
  
 
== Equipment ==
 
== Equipment ==
*Total: 4 stone + 2 things
+
*Total: 4 stone + 3 things
 
**Armor: Leather Armor
 
**Armor: Leather Armor
**Weapons: Sword, Shortbow & Quiver (20)
+
**Weapons: Battle Axe +1, Shortbow & Quiver (20)
 
**Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)
 
**Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)
 +
 +
 +
=== IRA ===
 +
*8,000gp
 +
 +
== Beasts ==
 +
*Vodka, Medium War Horse
 +
**Tack & Saddle, 2 Saddlebags

Latest revision as of 13:45, 21 June 2015

A character in Stonehell Campaign

Rank[edit]

  • Human Thief 5
  • XP: 15,135/20,000
  • Neutral

Attributes[edit]

  • STR 9
  • INT 11
  • WIS 12
  • DEX 13 (+1)
  • CON 14 (+1)
  • CHA 9

Skills[edit]

  • Languages
    • Common
  • General Proficiencies
    • Mapping
    • Tracking
    • Riding
  • Class Proficiencies
    • Alertness: The character gains a +4 bonus on any proficiency throws to hear noises and detect secret doors. With a proficiency throw of 18+ he can notice secret doors with just casual observation. He gains a +1 bonus to avoid surprise.
    • Combat Reflexes

Combat[edit]

  • AC 3
  • HP 21/21
  • Movement Rate
  • Initiative Modifier +2
  • Attacks
    • Primary Melee Attack: Battle Axe (+1) 7+, 1d6+1 damage.
    • Primary Ranged Attack: Shortbow 7+, 1d6 damage.
  • Saves:
    • Petrification & Paralysis 11
    • Poison & Death 11
    • Blast & Breath 14
    • Staves & Wands 12
    • Spells 13

Thief Abilities[edit]

  • Open Locks 14+
  • F/R Traps 14+
  • Pick Pockets 13+
  • Hide in Shadows 15+
  • Move Silently 13+
  • Climb Walls 4+
  • Hear Noise 6+ (See Alertness)
  • Backstab x3

Equipment[edit]

  • Total: 4 stone + 3 things
    • Armor: Leather Armor
    • Weapons: Battle Axe +1, Shortbow & Quiver (20)
    • Gear: Backpack, 1 weeks standard rations (3gp), Bundle of torches (6), Waterskin, Coin Pouch, Tinderbox, Thieve's Tools, large sack, Rope, Hammer, Iron Spikes (12)


IRA[edit]

  • 8,000gp

Beasts[edit]

  • Vodka, Medium War Horse
    • Tack & Saddle, 2 Saddlebags